Gain defense up swgoh

New Leader Abilities: Allied units with names that start with F gain 50% offense, defense, potency, tenacity, and speed at the start of battle. Whenever an ally attacks out of turn, they do 200% more damage and increase their mastery by 20%, and they gain foresight, speed up, offense up, potency up, and credit card up.

Gain defense up swgoh. Officially_Deceased • 2 yr. ago. To add to the Jedi anakin lead for advantage feat, if you go against the ahsoka mid tier boss in that sector she gives evasion up, and general kenobi …

Rebel Fighter allies gain Defense Up and Speed Up for 2 turns. Deal Physical damage to all enemies and inflict Force Influence on target enemy for 2 turns, which can't be copied. Jedi Knight: Inflict Force Influence on all enemies for 2 turns Force Influence: Can't assist, counter attack, or gain buffs (raid bosses and Galactic Legends: -30% ...

Defensive behavior occurs when an individual reacts to a perceived threat and begins using self-protective measures. Defensive behaviors come in a variety of forms, but typically the person becomes agitated, louder and more animated.All allies gain Defense Up for 2 turns. Smoke Screen: Target ally gains Foresight and Advantage for 2 turns and all other allies gain Stealth for 2 turns. R2-D2 gains 40% Turn Meter. 2. Commander Luke Skywalker, C-3PO, Chewbacca, Princess Leia, R2-D2. The mighty Chewbacca's roar can be heard from up to half a mile awayA guide with suggested teams to help you achive max rewards with minimum refreshes. This daily plan is skipping Ben Solo feat in Sector 1, Doctor Aphra + Doubt feat in Sector 3, as well as GL Leia feat in Sector 5, skipping 22 keycards in total. Key units for feats are marked in Yellow. Total of up to 34 keycards can be skipped.Wookie Resolve: All allies gain 50 Defense. Additionally, whenever an ally is damaged, they have a 50% to gain Defense Up for three turns. Chewie's Wookie Resolve provides an awesome defensive power for any team. Unlike several Leader abilities, this power applies to all units, regardless of their designation.

Maybe pair it with Padme GR, your best survivability disks, and GMY to spread the buff once he has it. I second this. First Order is ideal for both defense up and advantage feats. KRU (lead), FO Stormtrooper for defense up, Hux for cooldown reset, Sith Trooper for damage, and FO Officer to keep feeding turn meter. Discussion and understanding of defense in SWGOH is significantly hindered by the fact that the actual stat used in the damage calculation is ... (960*100%) = 1920. With the buff defense up he would gain an additional 50% defense i.e. 1920 + (960*50%) = 2400. All those numbers can be translated into the % value you see in the ...If you go to swgoh.gg, make an account, and connect your in game account, you can send a link to your profile, I think it’s swgoh.gg/allycode but with your 9 digit ally code instead of allycode. So of the characters you have, your best options are Emperor Palpatine, Bastilla and GMY, and JKA. Palpatine and JKA’s aoe will give everyone ... The phrase “provide for the common defense,” which is written in the preamble of the U.S. Constitution, grants the federal government authority to maintain a military for the defense and protection of its people.More people than ever are investing. Like most legislation related to taxes, changes to capital gains rates and other policies are often hot-button issues that get investors talking.Jan 3, 2021 · 1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 Stacks: 100% Counter Chance and can't be critically hit. No: No: No: BlasTech Weapon Mod: Characters: Gain 15% Turn Meter at the start of each enemy's turn; Enemies defeated by this character can't be revived. No: No: No: Bonus Protection I second this. First Order is ideal for both defense up and advantage feats. The team I used was: KRU (lead), FO Stormtrooper for defense up, Hux for cooldown reset, Sith Trooper for damage, and FO Officer to keep feeding turn meter. Phasma also works well in place of FO Officer.Jul 19, 2022 · Final Text: Deal Physical damage to target enemy. Gain Defense Up and Taunt for 2 turns and recover 10% Health and Protection. If the ally in the Leader slot is Hutt Cartel, gain Protection Up (50%) for 2 turns and recover 5% Health and Protection for each other Hutt Cartel ally. SPECIAL 2: Dismember - Cooldown: 8

View the full database of SWGOH Charactes with the most Speed, Protection, Health, Armor, Potency and Tenacity! Toggle ... Defense Penetration Up. Defense Up. Dispel. Dispel - All Allies. Dispel - All Enemies. DoT. Evasion Down. Evasion Up. Expose. Foresight. Frenzy. Gain Turn Meter. Heal. Healing Immunity. Health Steal Up. Health Up. Inspired ...Unit Ship Buff Debuff Other Status Locations 0-0-0. Dark Side • Support Droid • Scoundrel In fact, given that the Grand Inquisitor is one of the least-owned characters in SWGoH and because of the quantity of times Torture is required, this will surely make the fanbase mad. ... Armor Up – Gaining “Defense Up” should not be too difficult a task given 25 characters can apply it. They include notables Barriss Offee, Bastia Shan ...Overheat: +10% Offense and -5% Tenacity per stack; abilities gain additional effects based on the number of stacks. While in Territory Battles: Paz has +25% Defense, Max Health, and Max Protection. At the start of each encounter, Paz gains 3 stacks of Resilient Defense (max 10) until the end of the encounter. Whenever an enemy is …Taron Malicos Abilities. · (Basic) · Level 8. Dark Strike. Deal Physical damage to target enemy and gain 2 stacks of Edge of Madness (max 100) until the end of the encounter, which can't be copied, dispelled, or prevented. This attack can't be countered. Edge of Madness: -2% Defense per stack. Damage: 11,668 ± 500. Rank.

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1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 Stacks: 100% Counter Chance and can't be critically hit. …Cere Junda Abilities. Deal Physical damage to target enemy. All Unaligned Force User allies gain Tenacity Up for 2 turns and all allies gain Accuracy Up for 2 turns. All allies gain 10% bonus Protection for 2 turns. Gain an additional 5% bonus Protection for each active Jedi ally and 10% bonus Protection for each active Dark Side or Light Side ... May of 2022 is here and the 16th edition of Conquest is upon us, starting on May the 4th no less. This Conquest is sure to be a popular one with Darth Malgus coming to the game as the prize, opened in-game no earlier than July 2022 at the end of Conquest 18. As always, I wanted to take a moment to help the readers understand some of the Feats ...Whenever allies gain a stack Protection Over Time they gain 5% Defense (stacking, max 200%) for the rest of the encounter. Whenever Admiral Trench uses his Basic ability on his turn, call all allies with Riposte to assist. Whenever Trench Shocks an enemy, he gains Protection Up (25%) for 1 turn.

Galactic Challenges is a player-vs-environment event that allows players to do challenging combat puzzles that will change on a regular basis. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. There are three types of modifiers; Global, Player, and Enemy. These …Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! ... Defense Up. Dispel. Dispel - All Allies. Dispel - All Enemies. DoT. Doubt. Evasion Down. Evasion Up. Expose. Fear. Foresight. Frenzy. Gain Turn Meter. Heal. Healing Immunity. Health Steal Up. Health Up. Inspired. Instant ...Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! ... Defense Up. Dispel. Dispel - All Allies. Dispel - All …Ben Solo. A powerful Force user whose internal struggles have long placed him on the edge of light and dark. Power 39493 · Health 56,982 · Speed 166. Light Side · Support · Rebel · Support · Rogue One · Rebel Fighter. Feb 14, 2022 · Defense Up Characters are, as their namesake, the characters that focus on buffing the defense of themselves or their allies. As of today, these are all the Defense Up Characters in the game: Admiral Piett. Barriss Offee. Bo-Katan Kryze. Cassian Andor. Clone Wars Chewbacca. Ezra Bridger. September 20, 2023 | SWGoH: Rise of the Empire – Phase 2 Light Side Special Mission – Unlocking Zeffo; September 15, 2023 | SWGoH: Best Mods for Leia Organa; ... Armor Up – Gaining “Defense Up” should not be too difficult a task given 25 characters can apply it. They include notables Barriss Offee, Bastia Shan, Echo, First …May of 2022 is here and the 16th edition of Conquest is upon us, starting on May the 4th no less. This Conquest is sure to be a popular one with Darth Malgus coming to the game as the prize, opened in-game no earlier than July 2022 at the end of Conquest 18. As always, I wanted to take a moment to help the readers understand some of the Feats ...Rebel Fighter allies gain Defense Up and Speed Up for 2 turns. Deal Physical damage to all enemies and inflict Force Influence on target enemy for 2 turns, which can't be copied. Jedi Knight: Inflict Force Influence on all enemies for 2 turns Force Influence: Can't assist, counter attack, or gain buffs (raid bosses and Galactic Legends: -30% ...

Damage Immunity is a powerful buff that prevents a character from taking any damage for a limited time. Learn which characters can gain or grant this buff, and how to use it effectively in Star Wars Galaxy of Heroes. SWGOH.GG is your ultimate source for stats, mods, datacrons, zetas, and more.

Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! ... Defense Up. Dispel. Dispel - All Allies. Dispel - All Enemies. DoT. Doubt. Evasion Down. Evasion Up. Expose. Fear. Foresight. Frenzy. Gain Turn Meter. Heal. Healing Immunity. Health Steal Up. Health Up. Inspired. Instant ...Main Focus: Plo Koon’s basic dispels all buffs on the enemy and grants him Defense Up if any effect is dispelled, so boosting his Speed seems wise, but his role as a tank on a Galactic Republic Jedi team is more valuable. As a result, it’s hard to ignore the Defense Up buff built into his kit twice, so Plo will be the rare focus on Defense ...All allies have +20% Defense, Max Health, and Max Protection, doubled for Unaligned Force User allies. At the start of each encounter, all Unaligned Force User and Jedi allies gain Protection Up (50%) and Tenacity Up for 2 turns.In fact, given that the Grand Inquisitor is one of the least-owned characters in SWGoH and because of the quantity of times Torture is required, this will surely make the fanbase mad. ... Armor Up – Gaining “Defense Up” should not be too difficult a task given 25 characters can apply it. They include notables Barriss Offee, Bastia Shan ...At the start of battle, she gains Critical Chance Up and Critical Damage Up for 2 turns, and 100% Turn Meter. Allied Ewoks gain 10% Offense. Whenever an Ewok ally gains a buff, Princess Kneesaa recovers 10% Health and Protection. Whenever an Ewok ally is inflicted with a debuff, they recover 10% Health and gain 5% Turn Meter.Gain Defense Up 20 times Complete the battle without losing a unit while at least one Attacker is in the squad Deal at least 200 000 damage to an enemy in a single hit Attack out of turn at least 30 times For the first feat, you don't need to win to complete it. I got it done with JKR(L), Old Ben, Barriss, GMY, and Jolee.Attacker – Embo. Attacker – Jango Fett. Bounty Hunters is easily one of the best teams in Star Wars Galaxy of Heroes. They are awesome when it comes to taking down the Jedi teams. With The Mandalorian as their leader, the team is pretty much balanced with these four characters with specified roles.Final Text: Wookiee allies gain 25% Defense (stacking) for the rest of the encounter. Call all Wookiee allies to assist and Stun target enemy for 1 turn. Then, ally Attackers gain Critical Damage Up for 2 turns, ally Healers and Supports gain Speed Up for 2 turns, and ally Tanks Taunt for 2 turns. SPECIAL 2: Rrrruuuurrr (Cooldown: 3) 1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 Stacks: 100% Counter Chance and can't be critically hit. No: No: No: BlasTech Weapon Mod: Characters: Gain 15% Turn Meter at the start of each enemy's turn; Enemies defeated by this character can't be revived. No: No: No: Bonus ProtectionGalactic Challenges is a player-vs-environment event that allows players to do challenging combat puzzles that will change on a regular basis. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. There are three types of modifiers; Global, Player, and Enemy. These …

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Empire allies gain 30 Speed. Inflict Defense Down and Expose for 2 turns on enemies that fall below 100% Health during Empire allies' turn. This effect can't be Resisted. Intimidation Tactics: Gain Potency Up for 3 turns then inflict Critical Chance Down and Offense Down for 3 turns on all enemies. Rebel enemies can't Resist these debuffs.JML, old ben, GMY, bastilla, and a +1 (pretty sure there is another mass defense up toon that I can’t remember). Bastilla onto GMY, clone buff, then old ben mass def up, and repeat. I went against NS I think and got it in one battle. Rey/jml lead, gmy, barris, old Ben, plo koon.Whenever an ally receives damage, they gain 25% Defense, Speed, and Tenacity (stacking, max 100%) until the next time they use an ability during their turn. The next time that ally uses an ability, they deal additional true damage equal to 10 times their Defense to target enemy which can't be evaded. Enemies can't be defeated by this damage.At the start of each encounter, all Rebel allies gain Defense Up, Potency Up, and Tenacity Up for 3 turns. Whenever Cassian uses an ability, he gains 12% Turn Meter for each debuffed enemy, he inflicts Ability Block and Buff Immunity for 1 turn and Defense Down and Healing Immunity for 2 turns on target enemy, and K-2SO is called to assist ...49. Taron Malicos. DarthMoros. The Well Hunged Horsemen. 12550.0. 5126.0. 50. View the full database of SWGOH Charactes with the most Speed, Protection, Health, Armor, Potency and Tenacity!Omega. Clever and empathetic attacker who utilizes buffs, debuffs, and the presence of her Bad Batch allies to take out her foes. Power 36723 · Health 59,163 · Speed 150. Dark Side · Leader · Empire · Healer · Leader · Unaligned Force User · Inquisitorius.Might be able to get it done on lower tiers using Padme, JKA, GMY + 2. JKA AOE gives everyone offense up, then GMY can spread it. Shaak Ti also gives offense up to allies that don’t already have it, can’t remember if I saw her in your character list. Repeat that a couple times and you’ve got it.Tarfful Abilities. Deal Physical damage to target enemy and dispel all buffs on them. Wookiee allies gain Defense Penetration Up and Defense Up for 1 turn, and Protection Up (10%) for 2 turns. Wookiee allies gain 25% Defense (stacking) for the rest of the encounter. Call all Wookiee allies to assist and Stun target enemy for 1 turn.Armor Up – Gaining Defense Up is not bad if you have Barriss Offee, Bastia Shan, Echo, Finn, ... Endure – Gain Tenacity Up 40 times is a feat that is much easier if you use Chirrut Imwe ... Stunning Tactics – In order to attempt to Stun 100 times you have a lot of choices as over 50 different characters in SWGoH can stun an enemy.Rebel Fighter allies gain Defense Up and Speed Up for 2 turns. Deal Physical damage to all enemies and inflict Force Influence on target enemy for 2 turns, which can't be copied. Jedi Knight: Inflict Force Influence on all enemies for 2 turns Force Influence: Can't assist, counter attack, or gain buffs (raid bosses and Galactic Legends: -30% ... ….

Regla 1: el aumento de protección siempre tendrá como base la salud máxima del personaje en ese momento. Ejemplos: 1) Si una unidad tiene 10.000 de …Chirrut Îmwe. Balanced Rebel Attacker who dispels debuffs, heals allies, and grants Tenacity Up. Power 32695 · Health 50,078 · Speed 173. Light Side · Leader · Clone Trooper · Galactic Republic · Support · Leader · 501st.Aggressive Phoenix Attacker that permanently strips Defense and punishes slower enemies Power 34527 · Health 60,808 · Speed 171 Light Side · Leader · Scoundrel · Attacker · Smuggler · LeaderAlso, Grand Inquisitor gains Defense Penetration Up and Offense Up for 2 turns, which can't be dispelled or prevented. Additionally, if all allies are Inquisitorius at the start of battle, whenever Purge is inflicted, Inquisitorius allies gain benefits based on their role for the rest of the encounter (stacking, max 200%):Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! ... revives Rebel allies and grants them Potency Up Power 37507 · Health 58,088 · Speed 183. ... Defense Up. Dispel. Dispel - All Allies. Dispel - All Enemies. DoT. Doubt. Evasion Down. Evasion Up. Expose. Fear. Foresight.Taron Malicos Abilities. · (Basic) · Level 8. Dark Strike. Deal Physical damage to target enemy and gain 2 stacks of Edge of Madness (max 100) until the end of the encounter, which can't be copied, dispelled, or prevented. This attack can't be countered. Edge of Madness: -2% Defense per stack. Damage: 11,668 ± 500. Rank. The heal from his Unique is going to trigger surprisingly often, even Echo’s Basic, Daring Defense, can provide regular heals to the squad from assisting. His Special, Never Any Doubt, can give allies a massive amount of Turn Meter if timed correctly - 5% for each buff dispelled can add up very fast against an enemy squad that loves to apply buffs.1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 Stacks: 100% Counter Chance and can't be critically hit. No: No: No: BlasTech Weapon Mod: Characters: Gain 15% Turn Meter at the start of each enemy's turn; Enemies defeated by this character can't be revived. No: No: No: Bonus ProtectionStar Wars Galaxy of Heroes Characters Filters Defense Penetration Up Light Side · Leader · Scoundrel · Support · Leader · Unaligned Force User Cere Junda Resilient Support who aids her allies with an assortment of different buffs and punishes fast opponents Power 37507 · Health 60,347 · Speed 132 Gain defense up swgoh, Whenever allies gain a stack Protection Over Time they gain 5% Defense (stacking, max 200%) for the rest of the encounter. Whenever Admiral Trench uses his Basic ability on his turn, call all allies with Riposte to assist. Whenever Trench Shocks an enemy, he gains Protection Up (25%) for 1 turn., 3) Under Zaul, there is little to no healing so if protection gives 2% more effective health whereas defense only gives 1% reduction, then I would mod for protection. 4) Under Nihilus lead, I might mod for more defense as you have health steal so damage reduction works better than having a larger effective health pool., Cere Junda Abilities. Deal Physical damage to target enemy. All Unaligned Force User allies gain Tenacity Up for 2 turns and all allies gain Accuracy Up for 2 turns. All allies gain 10% bonus Protection for 2 turns. Gain an additional 5% bonus Protection for each active Jedi ally and 10% bonus Protection for each active Dark Side or Light Side ..., Empire allies gain 30 Speed. Inflict Defense Down and Expose for 2 turns on enemies that fall below 100% Health during Empire allies' turn. This effect can't be Resisted. Intimidation Tactics: Gain Potency Up for 3 turns then inflict Critical Chance Down and Offense Down for 3 turns on all enemies. Rebel enemies can't Resist these debuffs., Star Wars Galaxy of Heroes Characters Filters Defense Up Light Side · Leader · Droid · Support · Old Republic · Leader 50R-T A highly intelligent Droid who can quickly calculate the odds and determine how to defy them Power 37507 · Health 69,424 · Speed 180 Dark Side · Leader · Empire · Support · Fleet Commander · Imperial Trooper · Leader, Whenever an ally receives damage, they gain 25% Defense, Speed, and Tenacity (stacking, max 100%) until the next time they use an ability during their turn. The next time that ally uses an ability, they deal additional true damage equal to 10 times their Defense to target enemy which can't be evaded. Enemies can't be defeated by this damage., Wave Defense - For more information on rogue waves and related topics, check out these links. Advertisement If the MaxWave study is correct, and rogue waves are much more common than previously thought, does that mean oceangoing vessels are..., Former President Donald Trump could gain a strategic edge in a criminal case against him when one of his lawyers-turned-co-defendants goes on trial next week on charges he conspired to overturn ..., Zombie Self-Defense - Zombie attacks are avoided by following a few simple rules. Find out how to survive a zombie attack and learn what mistakes people make during a zombie attack. Advertisement Whether featuring traditional, shambling zom..., If you look in game at the stats menu for a char, the numbers are shown for many fields, the total number for physical offence is let’s say 2348, then there is a bracketed number of (646), That number is the amount of offence added from your current mod setup. Subtract the two,and you have 1702 offence based on your gear level of your char., 1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 ..., 1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 ..., Finn gains Advantage, Defense Up, Taunt, and Determination for 2 turns, and dispels all debuffs from all allies. Determination: Whenever any other Resistance ally falls below 50% Health, Determination expires and Finn Taunts for 2 turns. If that ally was Taunting, it is dispelled. When Determination expires, Finn gains Retribution for 2 turns., Check out all of the SWGOH Abilities and Damage ranges for Star Wars, Galaxy of Heroes ... Then, if the target has Defense Down, gain Advantage for 2 turns. Damage Range: 23225 - 25669 Sith ... 19894 - 21988 Deal Physical damage to target enemy, gain Protection Up (40%) for 2 turns, and grant Protection Up (40%) to a random ally that ..., Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! ... Defense Up. Dispel. Dispel - All Allies. Dispel - All Enemies. DoT. Doubt. Evasion Down. Evasion Up. Expose. Fear. Foresight. Frenzy. Gain Turn Meter. Heal. Healing Immunity. Health Steal Up. Health Up. Inspired. Instant ..., Potency: Everybody gains 10%, plus 8% when T3 uses an Ability,plus 10% of R2s Potency. R2 gains 10% for each Resistance (total 30%). R2, C-3PO and Chopper gain 10% Potency for each stack of Translation (total 30%) Anyone with Secret Intel gains 25%. Critical Damage: Everybody gains 10%, plus 8% for each debuff on the enemy team., Whenever an ally receives damage, they gain 25% Defense, Speed, and Tenacity (stacking, max 100%) until the next time they use an ability during their turn. The next time that ally uses an ability, they deal additional true damage equal to 10 times their Defense to target enemy which can't be evaded. Enemies can't be defeated by this damage., View the full database of SWGOH Charactes with the most Speed, Protection, Health, Armor, Potency and Tenacity!, Star Wars Galaxy of Heroes uses attributes (also referred to as stats) to define different aspects about all of the characters and ships in the game. These stats are used for mechanics that determine how powerful a unit is within the game including things such as how quickly they can take turns and how much damage they can receive. Some …, Regla 1: el aumento de protección siempre tendrá como base la salud máxima del personaje en ese momento. Ejemplos: 1) Si una unidad tiene 10.000 de …, Ships that can apply when they reinforce. Anakin's Eta-2 Starfighter. Emperor's Shuttle, Whenever Ahsoka Tano (Fulcrum) gains Retribution, they also gain 10% Health Steal and 10% Defense (stacking, max 200%), and 10 Speed (stacking, max 200) for the rest of the encounter. 1x Level 9 - Sith Empire Trooper. While Sith Empire Trooper has Defense Up, he also has 30% Defense Penetration and 100% Offense., BASIC: Overhead Slash. Final Text: Deal Physical damage to target enemy and inflict Defense Down and Speed Down for 1 turn. While Cal is at certain Health thresholds, this ability gains different benefits: While at or below 75% Health: Gain Health Steal Up for 1 turn. While at or below 60% Health: Attack again and inflict Critical Chance Down ..., Star Wars Galaxy of Heroes Characters Filters Defense Up Light Side · Leader · Droid · Support · Old Republic · Leader 50R-T A highly intelligent Droid who can quickly calculate the odds and determine how to defy them Power 37507 · Health 69,424 · Speed 180 Dark Side · Leader · Empire · Support · Fleet Commander · Imperial Trooper · Leader, , View the full database of SWGOH Charactes with the most Speed, Protection, Health, Armor, Potency and Tenacity!, View the full database of SWGOH Charactes with the most Speed, Protection, Health, Armor, Potency and Tenacity!, Young Lando Calrissian. Scoundrel Attacker that takes advantage of debuffed enemies and deals ever-increasing damage. Power 34527 · Health 54,504 · Speed 161. Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android!, 49. Taron Malicos. DarthMoros. The Well Hunged Horsemen. 12550.0. 5126.0. 50. View the full database of SWGOH Charactes with the most Speed, Protection, Health, Armor, Potency and Tenacity! , Final Text: All allies gain 10% bonus Protection for 2 turns. Gain an additional 5% bonus Protection for each active Jedi ally and 10% bonus Protection for each active Dark Side or Light Side Unaligned Force User ally for 2 turns. All Unaligned Force User allies gain Defense Up for 2 turns. , Are you looking for the best squads and leaders to dominate the Grand Arena Championship in SWGOH? Check out the latest meta report on SWGOH.GG, the ultimate database for Star Wars Galaxy of Heroes. You can also compare your stats with other players and find the best counters for your opponents., Jan 3, 2021 · 1 Stack: +50% Defense and +15% Health Up. 2 Stacks: Recover 30% Protection at the end of turn. 3 Stacks: 100% Counter Chance and can't be critically hit. No: No: No: BlasTech Weapon Mod: Characters: Gain 15% Turn Meter at the start of each enemy's turn; Enemies defeated by this character can't be revived. No: No: No: Bonus Protection , Cere Junda Abilities. Deal Physical damage to target enemy. All Unaligned Force User allies gain Tenacity Up for 2 turns and all allies gain Accuracy Up for 2 turns. All allies gain 10% bonus Protection for 2 turns. Gain an additional 5% bonus Protection for each active Jedi ally and 10% bonus Protection for each active Dark Side or Light Side ...