Animal companions pathfinder 2e

A guy dreaming and reading a lot about nature and animals, eventually seeking out and becoming a druid. I played quite a lot of DnD 5e, but the system in Pathfinder 2e is different. Less saving throws, some different skills. Proficiency works different as well. Shields have HP (holy moly). 3 Action economy you can spend freely, lots of feats ...

Animal companions pathfinder 2e. Your companion is a bird of prey, such as an eagle, hawk, or owl. Your companion is a camel or llama. Your animal companion is a capybara, a giant rodent common in the forests of Arcadia. Your companion is a big cat, such as a leopard or tiger. Your companion is a sticky-footed lizard like a gecko or anole.

Page 176: In the ranger's Stealthy Companion class feat, add "Animal Companion" to the Prerequisites entry. Page 177: In order to make it completely clear how the Manifold Edge feat works, change the second sentence to read "When you use Hunt Prey, you can gain a hunter's edge benefit other than the one you selected at 1st level."

You might be able to Command an Animal more easily with a feat like Ride. Most animals know the Drop Prone, Leap, Seek, Stand, Stride, and Strike basic actions. If an animal knows an activity, such as a horse's Gallop, you can Command the Animal to perform the activity, but you must spend as many actions on Command an Animal as the activity's ...The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.Animal Companions have been a staple thematic element of druids and rangers since at least 3rd edition DnD. The image of an adventurer braving the wilds with a loyal beast at their side is evocative and exciting, and it naturally appeals to players. In more mechanical terms, an Animal Companion is a powerful addition to your character’s ...Exploration Activities. SourceCore Rulebook pg. 496 4.0 In exploration mode, each player who wants to do something beyond just traveling chooses an exploration activity for their character. The most common activities are Avoid Notice, Detect Magic, Hustle, and Search, though there are many options available. While players usually hew close to ...SourceAdvanced Player's Guide pg. 145 2.0 Your companion is one of the various species of giant scorpion. Size Small Melee[one-action] stinger, Damage 1d6 piercing plus poison Melee[one-action] pincer ( agile ), Damage 1d6 slashing Str +3, Dex +3, Con +1, Int -4, Wis +1, Cha +0 Hit Points 6 Skill Stealth Senses darkvision Speed 30 feet Special ...

Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.If you’re in the market for a new riding companion, look no further than a mule. These sturdy and intelligent creatures have been used for centuries as reliable work animals and ar...Animal Legacy Content Source Core Rulebook pg. 131 4.0 You have a strong connection to beasts, and you are allied with a beast companion. You are trained in Athletics. You also gain the Animal Companion druid feat. You gain the heal animal order spell. Committing wanton cruelty to animals or killing animals unnecessarily is anathema to your order.Daredevil. SourceCore Rulebook pg. 217 4.0 Your companion joins the fray with graceful leaps and dives. It gains the deny advantage ability, so it isn't to , , or flanking creatures unless such a creature's level is greater than yours. Its proficiency rank in increases to master, and its Dexterity modifier increases by 1.Skill Stealth, Intimidation, or Survival (Choose 1) Senses low-light vision. Special Mount. Speed 15 feet, fly 30 feet. Then choose a support benefit and advanced maneuver from the existing animal companions that fits. This could be something like the wolf's support benefit and the birds flyby advanced maneuver. 2.Vermin Companions. Description Source: Ultimate Magic. In addition to the normal choices of animal companions, a druid who is so inclined may select a vermin as her companion. Vermin companions follow the same rules as animal companions, advancing their Hit Dice and other abilities per the animal companion base statistics table.SourceCore Rulebook pg. 216 4.0 Your companion is a horse, pony, or similar equine. Size Medium or Large Melee[one-action] hoof ( agile ), Damage 1d6 bludgeoning Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0 Hit Points 8 Skill Survival Senses low-light vision, scent (imprecise, 30 feet) Speed 40 feet Special mount Support Benefit Until the ...You’ve trained your animal companion to blend in to its surroundings. Your animal companion gains the benefit of the Camouflage feat. If your companion is a specialized ambusher, its proficiency rank for Stealth increases …

SourceCore Rulebook pg. 217 4.0 Specialized animal companions are more intelligent and engage in more complex behaviors. The first time an animal gains a specialization, it gains the following: Its proficiency rank for unarmed attacks increases to expert. Its proficiency ranks for saving throws and Perception increase to master.SourceCore Rulebook pg. 496 4.0 In exploration mode, each player who wants to do something beyond just traveling chooses an exploration activity for their character. The most common activities are Avoid Notice, Detect Magic, Hustle, and Search, though there are many options available. While players usually hew close to these default activities ...The former begin as young animals but acquire impressive physical abilities as you level up, while the latter share a magical bond with you. Animal Companions An animal companion is a loyal comrade who follows your orders. Your animal companion has the minion trait, and it gains 2 actions during your turn if you use the Command an Animal action ...Level 16 (additional feat for AC): Animal +13, Construct +11 So while it looks like the same progress, it breaks down at level 14+ because animal companions get +2 stat vs. +1 and additional feats can be spent to increase the stat by another +1. Then of course, there's defense.

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The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.The crocodile tucks its legs and rolls rapidly, twisting its victim. It makes a jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. If it hits, it also knocks the creature prone. If it misses, it releases the creature. Your companion is a crocodile or a similar crocodilian reptile, such as an alligator or ...The core rulebook shares quite a bit about how they build companions, here's excerpt to get you started. An animal companion begins with base ability modifiers of Str +2, Dex +2, Con +1, Int -4, Wis +1, Cha +0. Each type has its own strengths and increases two of these modifiers by 1 each.Barding. Source Core Rulebook pg. 295 4.0. You can purchase special armor for animals, called barding (shown on Table 6–18). All animals have a trained proficiency rank in light barding, and combat-trained animals are trained in heavy barding. Barding uses the same rules as armor except for the following. The Price and Bulk of barding depend ...Animal Companions (largely) do not. I'm not sure what makes you think the two are remotely equal. You're probably missing something in the rules, which is understandable because Summoners are difficult to understand. It's as if you're saying an animal companion is the same as a barbarian. 35.

As you gain levels, your animal companion improves as well, usually at 4th or 7th level, in addition to the standard bonuses noted on Table: Animal Companion Base Statistics. Instead of taking the listed benefit at 4th or 7th level, you can instead choose to increase the companion's Dexterity and Constitution by 2. Check the bolded part out.Create a PC actor, add the "class" (animal companion) and "ancestry" (eg. Gorilla) form the new compendium. From there some of the stuff should get automatically done, and you can add the rest from another compendium. I'm just starting to use Foundry and my players are inexperienced too. So I'm trying to point them towards tools that I know ...Page 176: In the ranger's Stealthy Companion class feat, add "Animal Companion" to the Prerequisites entry. Page 177: In order to make it completely clear how the Manifold Edge feat works, change the second sentence to read "When you use Hunt Prey, you can gain a hunter's edge benefit other than the one you selected at 1st level."You are a skilled and dedicated warrior of the battlefield who specializes in fighting astride a powerful animal companion that serves as your mount. You and your mount are an unparalleled team, moving with shared intent to become a powerful force on the battlefield. You might wield a banner in the name of a greater organization, a liege, or an ideal you uphold, or you might fight solely to ...The basics of Animal Companions in the Pathfinder (2nd Edition) RPG from Paizo!In this video we examine animal companions in Pathfinder. How to stat them, h...Uncommon SourceBook of the Dead pg. 39 Your companion is a mindless zombie created from a soulless dead body, be it animal or humanoid. The stats below list a fist Strike, but this can be replaced by a claw or similar option better suited to the creature's form. Size Small or Medium Melee[one-action] fist, Damage 1d8 piercing Str +2, Dex +0 ...But it is a debated issue, as Animal Companion technically don't have turn they couldn't have the quickened condition, but then that interpretation would make them immune to slow and other "turn-based" effects. It's a "ask your GM case", but I have allowed it and it is not overpowered. ... Pathfinder 2e Kobold CommissionBoar Resources. A boar's carcass typically provides enough meat for 100 meals or more, as well as hide and bristles that can be used for crafting. Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter ...As you gain levels, your animal companion improves as well, usually at 4th or 7th level, in addition to the standard bonuses noted on Table: Animal Companion Base Statistics. Instead of taking the listed benefit at 4th or 7th level, you can instead choose to increase the companion's Dexterity and Constitution by 2. Check the bolded part out.If your companion is Medium or smaller, it grows by one size. Its attacks become magical for the purpose of ignoring resistances. To advance a mature animal companion to a savage animal companion, increase its Strength modifier by 2 and its Dexterity, Constitution, and Wisdom modifiers by 1. It deals 3 additional damage with its unarmed attacks.

The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.

Its understandable, If you want a tip on how to build an effective character ranger with a bear and hunted shot that doesnt need mature companion, then take bear level 1 and flurry hunters edge, hunted shot at level 2. Use your 1 action to command animal to move to enemy or just stand still and use support action, for bear it mauls an enemy for ...SourceCore Rulebook pg. 216 4.0 Your companion is a wolf or other canine creature, such as a dog. Size Small Melee[one-action] jaws ( finesse ), Damage 1d8 piercing Str +2, Dex +3, Con +2, Int -4, Wis +1, Cha +0 Hit Points 6 Skill Survival Senses low-light vision, scent (imprecise, 30 feet) Speed 40 feet Support Benefit Your wolf tears tendons ...The Eidolon is a fantastic concept: a pet which you build from the ground up with a pool of "evolution points". No two Eidolons look or behave the same way, and with a bit of planning you can make an Eidolon serve nearly any purpose and fill nearly any role in a party. Much like an Animal Companion, Eidolons typically fall into front-line ...This Animal Companion may contain spoilers from the Blood Lords Adventure Path Legacy Content Uncommon Source Pathfinder #181: Zombie Feast pg. 77 Your companion is a large skeletal or fleshy humanoid hand, similar to a giant crawling hand. Size Small Melee [one-action] claw (agile, finesse), Damage 1d6 slashing Str +2, Dex +2, Con +1, Int-5 ...Your animal companion continues to grow in power and ability, and it is now cunning enough to become specialized. Your animal companion gains one specialization of your choice. Special You can select this feat up to three times. Each time, add a different specialization to your companion.Uncommon SourceImpossible Lands pg. 107 Your companion is a water wraith, an amphibious and expressive lizard capable of changing the color of its scales as it pleases. While your companion hasn't yet matured into its full strength and intelligence, it still serves you with admirable tenacity and loyalty, not to mention its lamprey-like mouth ...A ranger with 3 animal companions, (2 bears and 1 bird), and a weapon with Speed, (rune), and Lead the Pack could: First action: use Hunted Prey Second action: move to the target. Third action: (Weapon speed): attack the target. Fourth action: move bear 1 to the target and attack. (2 bear actions) Once deceived by the targetYou spend 10 minutes treating one injured living creature (targeting yourself, if you so choose). The target is then temporarily immune to Treat Wounds actions for 1 hour, but this interval overlaps with the time you spent treating (so a patient can be treated once per hour, not once per 70 minutes).<br /><br /> The Medicine check DC is usually ...Nimble Animal Companions. SourceCore Rulebook pg. 214 4.0 To advance a mature animal companion to a nimble animal companion, increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1. It deals 2 additional damage with its unarmed attacks. Increase its proficiency ranks in Acrobatics to expert.

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Base Animal Companion Cat Immunities fire; Weaknesses cold 5 Flaming Attacks The fiery leopard's natural attacks deal 1 fire damage (in addition to the bonus damage dealt to flat-footed targets). This damage increases to 1d4 when the fiery leopard becomes a nimble or savage animal companion.Animal Legacy Content Source Core Rulebook pg. 131 4.0 You have a strong connection to beasts, and you are allied with a beast companion. You are trained in Athletics.You also gain the Animal Companion druid feat. You gain the heal animal order spell. Committing wanton cruelty to animals or killing animals unnecessarily is anathema to your order.Arboreal Sapling Legacy Content Uncommon Source Advanced Player's Guide pg. 144 2.0 Your companion is a walking tree, a cousin of the great arboreal wardens and regents. An arboreal sapling has the plant trait instead of the animal trait, but it otherwise functions normally as an animal companion. They are typically only selected by animal order …There's a bunch of new animal companions available in the Advanced Player's Guide for Pathfinder 2nd Edition! Join me as we analyze them and rate them based ...On this Episode Erik and Robert Talk all about Animal companions in pathfinder 2E. what pathfinder classes or archtypes give you a animal companion? Link to ...If the animal is attackedor damaged, it returns to frightened 4 and fleeing, withthe same exceptions.Warhorses and warponies are combat trained. Theydon’t become frightened or fleeing during encounters inthis way.Statistics for the animals appear in the Pathfinder Bestiary . So, one animal companion, one familiar, nothing about purchased animals.You do not share map with minions with the exception of if you are riding them, then you do share it. Summoners share MAP with their eidolons, and if you are riding a mount you share MAP with it, but otherwise you don't share MAP with your animal companions or summons. No, they don't, but a summoner shares it with their eidolon.Slim Feel. A variant of the Round feel, more compact. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Light theme from beyond the crypt. ….

Step-by-step instructions for building and leveling up animal companions in Pathfinder 2nd edition.For more information, please see the following:Basics of A...Evil Legacy Content Source Advanced Player's Guide pg. 116 2.0 The tenets and causes of evil follow the rules provided in the Core Rulebook.While evil characters in general can range from self-serving but loyal allies to the extremes of depravity, evil champions are particularly vile, with a code that requires, enforces, and depends upon their villainous behavior.Animal Companions (largely) do not. I'm not sure what makes you think the two are remotely equal. You're probably missing something in the rules, which is understandable because Summoners are difficult to understand. It's as if you're saying an animal companion is the same as a barbarian. 35.Звери-компаньоны (. Animal Companions. ) Зверь-компаньон это верный товарищ, который выполняет ваши команды. Ваш зверь-компаньон обладает признаками животное и миньон и если вы даете ему команду ...The animal is permanently helpful to you, unless you do something egregious to break your bond. A helpful animal is easier to direct, as described under Command an Animal. Bonding with a new animal ends any previous bond you had. You can't have both a bonded animal and an animal companion (though you can have both a bonded animal and a familiar).Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they’re a Minion. This gives any class that struggles to find a meaningful third action to spend in combat something impactful to do as your companion has a separate MAP from you.Precision Rangers usually aim for 1 very big, very accurate attack per round (using hunter's aim). So the best companion is probably a bird. You use an action to move the bird to an enemy and have it make its support action. Then you use 2 actions to Strike the enemy with +2. The bird will make them bleed and be dazzled, two incredible debuffs. Animal companions pathfinder 2e, Familiars and companions could get covered under "any other NPCs", so GM discretion. (If I recall correctly either Pathfinder or 3.5 explicitly said they follow PC rules. Not sure if the same explicit text appears in the playtest.) The purpose of not giving saving throws to fallen monsters is to prevent the slow down of combat that would come ..., You might be able to Command an Animal more easily with a feat like Ride. Most animals know the Drop Prone, Leap, Seek, Stand, Stride, and Strike basic actions. If an animal knows an activity, such as a horse's Gallop, you can Command the Animal to perform the activity, but you must spend as many actions on Command an Animal as the activity's ..., The Southwest Companion Pass is an incredibly valuable perk. Learn how you can get even more value by changing your designated companion. Update: Some offers mentioned below are no..., Book of the Dead. Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys., Exploration Activities. SourceCore Rulebook pg. 496 4.0 In exploration mode, each player who wants to do something beyond just traveling chooses an exploration activity for their character. The most common activities are Avoid Notice, Detect Magic, Hustle, and Search, though there are many options available. While players usually hew close to ..., But if your animal companion dies, you have to live with that, roleplay that, introduce the new companion. It reminds people of lost pets. So on. It's a lot more of an issue! As for your question - yes, they do get death saves. And, personally, since I'm the GM I just make them immortal anyway., If it was previously an animal companion or minion, it can no longer serve as one. Table 7-1: Creature Creation Rituals Creature Level Spell Level Required Cost -1 or 0 2 15 gp 1 2 60 gp 2 3 105 gp 3 3 180 gp 4 4 300 gp 5 4 480 gp 6 5 750 gp 7 5 1,080 gp 8 6 1,500 gp 9 6 2,100 gp 10 7 3,000 gp 11 7 4,200 gp 12 8 6,000 gp 13 8 9,000 gp 14 9 ..., Order Explorer (lvl 2) does not compete with any Wild shape must-haves. The Mature Animal Progression (lvl 4) competes with Thousand Faces/Form Control, so that's not too bad. The Incredible Progression (lvl 8) on the other hand competes with ferocious shape/Soaring shape. This is more of a Trade-off. You could however get either at level 10 ..., An unseen companion increases its Wisdom modifier by 2 and its Strength, Dexterity, and Constitution modifiers by 1. It deals 3 additional damage with its unarmed attacks and deals an extra 1d4 precision damage against flat-footed targets (if the animal companion already deals precision damage, such as a cat, combine the precision damage)., Capybara. Your animal companion is a capybara, a giant rodent common in the forests of Arcadia. Support Benefit Your capybara assists you in battle. You gain a +1 circumstance bonus on your next attack roll to Strike a foe within your capybara's reach. The bonus lasts until the first time you use it or until the beginning of your next turn ..., SourceGrand Bazaar pg. 54 Your animal companion is a giant fruit-eating moth with a strong proboscis that can pierce skin. Size Small Melee[one-action] proboscis ( finesse ), Damage 1d6 piercing Str +2, Dex +3, Con +1, Int -4, Wis +2, Cha +0 Hit Points 6 Skill Stealth Senses darkvision, scent (imprecise, 30 feet) Speed 15 feet, fly 30 feet ..., It deals 3 additional damage with its unarmed attacks. Increase its proficiency rank in Athletics to expert and its proficiency rank in barding to expert. It also learns the advanced maneuver for its type. If your companion is Medium or smaller, it grows in size by one category. Its attacks count as magical for the purpose of ignoring resistances., Remember that animal companions are different than just regular animals you command. The rules for animal companions tell you they get 2 actions per the minion trait in place of the usual effects of the Command an Animal action. The restrictions under that action would not apply, as the effects of it are replaced by text without such restrictions., Your animal companion is better trained than most. During an encounter, even if you don't use the Command an Animal action, your animal companion can still use 1 action on your turn that round to Stride or Strike. ... In Burning Dawn #2-11: The Pathfinder Trials #2-12: Snakes in the Grass #2-13: A Gilded Test #2-14: Lost in Flames #2-15: A ..., Companion Items Source Core Rulebook pg. 604 4.0 You might want to acquire items that benefit an animal or beast that assists you. These items have the companion trait, meaning they function only for animal companions, familiars, and similar creatures. If it's unclear whether a creature can benefit from such an item, the GM decides., If you take a feat that would normally allow you to choose to have a savage or nimble animal companion, you can instead choose to for it to become a genie-touched companion. When you choose the feat, select the type of genie whose power infuses your companion. The genies and their elemental traits are as follows: djinni ( air ), efreeti ( fire ..., Nimble Animal Companions. SourceCore Rulebook pg. 214 4.0 To advance a mature animal companion to a nimble animal companion, increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1. It deals 2 additional damage with its unarmed attacks. Increase its proficiency ranks in Acrobatics to expert., The Foundry Discord Server in the pf2e channel is a great place for these questions. For familiar abilities, there's a compendium of familiar abilities you can drag and drop to the familiar. They'll show up under the effect section of it's sheet. You can't add familiar master abilities yet (like Extra Reagents, though that is being worked on., Chapter 3: Classes / Companions / Animal Companions Companion Advancement Source Player Core pg. 211 You can advance an animal companion, usually due to one of your class feat choices. Normally, you can advance a young animal companion to a mature animal companion, advance a mature companion to either a nimble or savage companion, and advance a nimble or savage companion into a specialized ..., There are plans to look at better incorporating animal companions in the future. But not in the short term. The approach I take is to build them as a character second character - so that all of the base FG functionality (character selection, combat tracker, tokens, movement, actions (attacks, damage, etc.) operate correctly for the player., Some plants are really good at complementing and supporting each other. If you’re getting ready to grow vegetables this year—or if you just want the most robust flowers you can get..., Rare SourceLegends pg. 123Your companion gains a +20-foot status bonus to its Speed or fly Speed (your choice if it has both). Its proficiency in Acrobatics increases to master and its Dexterity modifier increases by 1. Its proficiency rank increases to legendary for Reflex saves and to expert for unarmored defense., Rumored Cryptid Adjustments. You can turn an existing creature into a rumored cryptid by completing the following steps. Increase the creature's level by 1 and change its statistics as follows. Add the rare trait. If the creature was an animal, it …, The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they’re a Minion. This gives any class that struggles to find a meaningful third action to spend in combat something impactful to do as your companion has a separate MAP from you., However, if things are played correctly, the animal companion should ( please, if I missed something in the rules, point that out!): instantly become small (even if it's medium) lose its climb speed. lose its grab ability. That sure is weird! And I think it's impossible to justify those changes reasonably. Surely, hit points, bonuses and damage ..., The basics of Animal Companions in the Pathfinder (2nd Edition) RPG from Paizo!In this video we examine animal companions in Pathfinder. How to stat them, h..., Chapter 3: Classes / Companions Animal Companions Source Player Core pg. 206 An animal companion is a loyal comrade who follows your orders. Your animal companion has the animal and minion traits, and it gains 2 actions during your turn if you use the Command an Animal action to command it; this replaces the usual effects of Command an Animal, and you don’t need to attempt a Nature check., The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Table. by Jonny. Book of …, You restore 1d10 Hit Points to your animal companion. The number of actions you spend Casting this Spell determines range and other parameters. (somatic) The spell has a range of touch. (somatic, verbal) The spell has a range of 30 feet and restores an additional 8 Hit Points to the target. The amount of healing increases by 1d10, and the ..., SourceCore Rulebook pg. 604 4.0 Any worn companion item needs to be invested. However, your companion needs to invest it rather than you doing so. This requires you to use the Invest an Item activity alongside your companion. A companion has an investiture limit of two items (instead of the 10-item limit a player character has)., SourceTreasure Vault pg. 107 1.1 A seedpod within the chair bursts and uncoils, releasing a light clump of cottony material. Your rootball chair Leaps up to 30 feet vertically or horizontally and drifts down, sinking 5 feet for every 5 feet traveled horizontally and causing you to take no falling damage. The cottony material disperses when you ..., SourceAdvanced Player's Guide pg. 145 2.0 Your companion is one of the various species of giant scorpion. Size Small Melee[one-action] stinger, Damage 1d6 piercing plus poison Melee[one-action] pincer ( agile ), Damage 1d6 slashing Str +3, Dex +3, Con +1, Int -4, Wis +1, Cha +0 Hit Points 6 Skill Stealth Senses darkvision Speed 30 feet Special ..., Звери-компаньоны (. Animal Companions. ) Зверь-компаньон это верный товарищ, который выполняет ваши команды. Ваш зверь-компаньон обладает признаками животное и миньон и если вы даете ему команду ...