Archive invalidation new vegas

If you navigate to the fallout new vegas directory in that window and select the ini file named 'Fallout_default', once you run Archive invalidation and activate it, it should stay active from then. I tried the FOMM video tutorial myself but it didn't work, even though I preffer to install mods manually...

Archive invalidation new vegas. Where it makes a difference is in the Fallout: New Vegas.ini, where people keep screwing it up, because they keep old habits of Disabling and Reenabling it when they install more mods. ... Toggling the Vortex Archive Invalidation removes the highlighted line from the ini, then people come here and complain it doesn't work, and toggling it back ...

Apr 8, 2022 · What does it mean to use archive invalidation? it simply means install the mod, turn Archive invalidation OFF; and then Back on, so that the new textures get calculated into the archive invalidation. ---------------------------------------------- Here is a list of all the known Archive Invalidation utilities:

note if you mess up fallout_default.ini just delete it and righ click fallout nv in steam and verify integrety of game cache through steam. ArchiveInvalidation Invalidated guide:What does archive invalidation do?I vaguely recall a mod called archive invalidation invalidated or something like that, for Fallout 4 or maybe Skyrim. Jump to content. Existing user? Sign In Sign Up; ... It's used for older games like Fallout New Vegas, Oblivion, Fallout 3 etc. Link to comment Share on other sites. More sharing options ...Method 1. For everyone having trouble with archive invalidation and the new patch here's how to get things working. Short and sweet: Rename your the fake BSA to - "Fallout - ArchiveInvalidation.bsa". Update the ini files to reflect this change. This will allow the fake .bsa to be the first on the SArchiveList entry.Fallout New Vegas is a post-apocalyptic role-playing video game by Obsidian Entertainment and Bethesda Softworks. It is such an interesting game, but unfortunately, many players are faced with the Fallout New Vegas Archive Invalidation not working problem, a problem that disrupts the game experience.. If you are also a victim of the archive invalidation now working problem, then you are on the ...Las Vegas is one of the most popular tourist destinations in the world, and for good reason. From its world-class casinos to its vibrant nightlife, Las Vegas has something for ever...An invalid pregnancy test occurs when the patient does not see any visible line in the pregnancy test kit after completing the test, according to Early-Pregnancy-Tests.com. The res...

Showing 1 - 10 of 10 comments. Ladez Mar 4, 2015 @ 1:47pm. There's two things that make the game crash on startup, missing master files and bad menu files. This sounds like the latter. When you disable archive invalidation, the game engine will load the default menu files from the BSA archives instead of the loose modded files in the menu folder.Doofe_2012 9 years ago #2. How are you doing the archive invalidation? NMM and FOMM have a menu box you just check which works. ChinchillaKing (Topic Creator) 9 years ago #3. I downloaded the one from Nexus and put it in my New Vegas data folders. I can activate it, it doesn't work at all.An invalid pregnancy test occurs when the patient does not see any visible line in the pregnancy test kit after completing the test, according to Early-Pregnancy-Tests.com. The res...Tested with and without Mod Organized's Automatic Archive Invalidation checked for my mod profile. Unfortunately, Boxcars looks no different. One screen is with archive invalidation and the other is without; you can see a custom high-res texture applied to the counter behind him in one shot and the default low-res texture in the other.Archive invalidation is a feature that is necessary for Fallout3\New Vegas modding. It is essential for the installation of custom textures. By default they'll not overwrite the default game textures, so you need o trigger archive invalidation, so that the new textures can be loaded, each time you install a new texture replacer.The official Fallout Network - Fallout: New Vegas subreddit. Screenshots, discussion, support, fan art, OC, and more. ... installing both via NMM and FOMM in admin mode, setting archive invalidation in NMM, FOMM, aswell as manually, redownloading the actual mod a few times, yet nothing seems to have any effect. ...Archive Invalidation New Vegas. bUseArchives=1 SArchiveList=Fallout - ArchiveInvalidation.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa 7. Made Mod Organizer.exe 'run as administrator' 8. Ran Mod Organizer, went to archive tab and moved 'Fallout ...

Archive Invalidation Invalidated apparently has problems otherwise. 1: Re-download Archive Invalidation Invalidated and reinstall in any directory (preferably where you can get easy access to it, such as the top directory for Fallout install, or in your tools folder.) Ensure that it is exactly 247kb (for program version) or 1kb for the manual zip.Page 1 of 3 - Archive invalidation is not working - posted in New Vegas Technical Support: so last week i wanted to play fallout 3 so i installed got mods etc now earlier today i wanted to play NV so i got fallout mod manager started it up and realised textures were weired and for some reason invalidation is not activating on fallout mod manager it put the bsa package into the new vegas data ...Curious about how you can book the best hotels in Las Vegas with points? Check out our complete, in-depth guide to the best properties here! We may be compensated when you click on...On 11/4/2010 at 1:43 PM, rickerhk said: Probably overkill, but to get invalidation to work with NV FOMM I changed a couple lines in these files: Fallout_default.ini - the one in program files. Fallout.ini - the one under My Documents. FalloutPrefs.ini - the one under my documents:

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5: Enable AI via both programs again (at first I tried just using the second program, Archive Invalidation File Generator, but it still had the red DISABLED message, so I left it and tried to enable it via the first AI program instead) 6: Launch the game via NVSE in MO2, load save 7: Notice my problem is still there. CryNew Vegas As said above I need to reset Archive Invalidation (Breeze needs it and faces don't match their skin textures) but when I go to disable it in NMM it fails because there's no access to my Fallout.ini, usually that'd be because the ini is set to read-only but it's not in this case.The Fallout.ini File and Falloutprefs will be in Your documents folder under `My Games` (where your saves folder is) and your Fallout_default.ini in your Fallout New Vegas folder where your FalloutNV.exe is.Now go to Program Files\Steam\steammaps\common\fallout new vegas and open the Fallout_default config doc. Change the [Archive] block like you did for the Fallout and FalloutPrefs docs. Once all of that is done, open the FOMM. Go to Tools and select Archive Invalidation from the drop down menu.

No need for Archive Invalidation txt anymore. Just put the bsa file in your FalloutNV data folder, and change the the archive section of the Fallout.ini files (one in My Documents/My Games/FalloutNV, and one in the FalloutNV folder located at Steam/Steam Apps/Common/Fallout New Vegas) so it looks like this [Archive] SInvalidationFile=No need for Archive Invalidation txt anymore. Just put the bsa file in your FalloutNV data folder, and change the the archive section of the Fallout.ini files (one in My Documents/My Games/FalloutNV, and one in the FalloutNV folder located at Steam/Steam Apps/Common/Fallout New Vegas) so it looks like thisnote if you mess up fallout_default.ini just delete it and righ click fallout nv in steam and verify integrety of game cache through steam. ArchiveInvalidation Invalidated guide:On 11/4/2010 at 1:43 PM, rickerhk said: Probably overkill, but to get invalidation to work with NV FOMM I changed a couple lines in these files: Fallout_default.ini - the one in program files. Fallout.ini - the one under My Documents. FalloutPrefs.ini - the one under my documents:Ok, so archive invalidation doesn't work when i open game through Fallout New Vegas Ultimate Edition folder. But when i open it through Nexus Mod Manager retextures start working from out of suden. Also same problem with few other mods like mod organiserOkay for anyone wanting a fix for this: Disable archive invalidation. That's it. For some reason, my load order and mod selections requires me to toggle OFF archive invalidation. Add mod. Update archive invalidation by turning ON. Disable archive invalidation and turn OFF. Pipboy issues resolved. No issues seen with AI off.New Vegas Redesigned 3, should now work after we taked on ideas on how to accomplish that with minimal work. It should now work with Roberts AND I believe Breeze as well. ... Archive invalidation-----1. Make sure you turn on Archive invalidation.-----Nexus Mod Manager:-----1. Click the 'Download with manager' button on top of the file.If you navigate to the fallout new vegas directory in that window and select the ini file named 'Fallout_default', once you run Archive invalidation and activate it, it should stay active from then. I tried the FOMM video tutorial myself but it didn't work, even though I preffer to install mods manually...Fallout New Vegas ; Mod Troubleshooting [Help] Missing textures, even after reinstalling, toggling Archive Invalidation, and verifying game files? Fallout New Vegas. Open Community · 395 members Discussion; Spoilers; Mod Ideas; Mod Troubleshooting; GECK and Modders; Overview; Members; Save

NOTE: ELF's method of enabling loose file folders is now obsolete and no longer necessary. To enable Fallout 4 to load all loose file folders in Fallout 4/ Data, make the following edits to your Fallout4.ini: Under [Archive] add the following line: bInvalidateOlderFiles=1. Also under [Archive] change the value for sResourceDataDirsFinal= to ...

Fallout New Vegas ArchiveInvalidation Invalidated. Endorsements. 33,606. Unique DLs-- Total DLs-- Total views-- Version. beta. Download: Manual; 0 of 0 File information. Last updated 23 November 2010 1:15PM. Original upload 30 October 2010 5:24AM. Created by Mouse0270 and Quarn . Uploaded by mouse0270. Virus scan.Fallout New Vegas. close. Games. videogame_asset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. chevron_left. ... Combatarmor - Archive Invalidation Fix-84559-1--1705542937.zip (Combatarmor - Archive Invalidation Fix) folder 3.4MB. Choose from the options below. Choose download type FreeMO2 Setup. Run ModOrganizer.exe inside the Mod Organizer 2 folder you extracted before. You will be prompted with a pop-up called Creating an instance, in which you should just select Next. On the next page, select Create a portable instance. On the next page, select New Vegas. On the next page, keep the Location file path default.Las Vegas is known for its glitz, glamour, and extravagant weddings. If you have received an invitation to a wedding in this vibrant city, it’s essential to find the perfect outfit...No one has ever woken up in Vegas thinking they were anywhere else. Architecture Las Vegas contributes to its unique sense of place. Share Last Updated on January 4, 2023 What do y...Archive Invalidation for New Vegas. I have the GoG version of New Vegas and have been unable to get MO2 working. I tried creating a M list on my PC, using MO2 to make a virtual data folder, sending that data folder with all my Ms over to my steam deck, and just running it though Steam with the NVSE.exe. Almost everything is working fine, except ...First, confirm that you have a Vortex Archive Invalidation folder in your Fallout 3 Mod Staging Folder. The folder contains two items - "ini Tweaks" and "Vortex - BSA Redirection.bsa." Next, open the "Fallout.ini" file in your My Games folder and make a backup copy of it. Then insert and/or modify the following lines in the [Archive] section.New Vegas. Firstly I just wanna say that this is an incredibly detailed collection and I am almost certain that whatever the reason for these glitches is, it's most likely because of my dumbass. I've read the whole installation guide on the site's page, as well as all the subsequent chapters and VivaNV, I have done all the troubleshooting that ...

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This might be possible if anyone, anywhere said how to actually use the injector version. Even its readme just says to use it. Very helpful. I'm having the same problem as OP and I think I tried the injector correctly by moving its files into the NV directory and running the ENBInjector.exe before running nvse_loader.exe.Decompresses the Fallout New Vegas BSAs and repacks them without zlib compression for performance, additionally transcodes the .ogg sounds effects to .wav so they work. It also extracts any mp3 files ... Removed archive invalidation BSA to let it be handled by Mod Managers; Better wording and fixed typos; Version 1.1.Open/extract the archive and copy the following files to your FNV data folder. Fallout - All FNV!.bsa. Fallout New Vegas ArchiveInvalidation Invalidated!.exe. After that run the .exe file and click activate. NMM has an archive invalidation tool implemented in it already and ive been using that. #5.Okay for anyone wanting a fix for this: Disable archive invalidation. That's it. For some reason, my load order and mod selections requires me to toggle OFF archive invalidation. Add mod. Update archive invalidation by turning ON. Disable archive invalidation and turn OFF. Pipboy issues resolved. No issues seen with AI off.No need for Archive Invalidation txt anymore. Just put the bsa file in your FalloutNV data folder, and change the the archive section of the Fallout.ini files (one in My Documents/My Games/FalloutNV, and one in the FalloutNV folder located at Steam/Steam Apps/Common/Fallout New Vegas) so it looks like this. [Archive]I originally posted this under the title texture glitch please help. I now know that this wasn't to do with textures but with archive invalidation. When ever it is turned on either with nexus mod manager or fallout mod manger the games textures fail to load. So in doors they constantly change and...It doesn't matter how many times I go into FalloutDefault.ini and change things, fix things, AI never works for me. I even installed the "ArchiveInvalidationInvalidated" mod through Nexus and it doesn't help. I've been trying to install Breezes male bodies because vanilla textures are super outdated. Any help? I've taken the default ini off read only but i'm kind of lost now.When starting to modify, include the name of the new .bsa file in the line of text within the Fallout.ini. This ensures that the Fallout game’s saved data location can access the new .BSA during game engine loading. Use Mod Organizer 2 (MO2) for these changes, as it provides a Fallout.ini editor. Always start Fallout New Vegas using Mod ...path: E:\Games\Vortex\Fallout New vegas\Vortex Archive Invalidation\Vortex - BSA Redirection.bsa Context. gamemode = Fallout: New Vegas Stack.has this section on archive invalidation. "Before you can mod Fallout 4 you need to modify the Archive section of the game's configuration files to allow mods to run in the game. Don't panic, you must do this in order to mod your game. This is what you need to edit: You need to add the following lines to the Fallout4Prefs.ini file below the ...I was following GamerPoet's FPS & stability guide on a fresh install of Fallout New Vegas (using Vortex), as I planned to get New California set up. At some point, it broke, and red exclamation marks began showing up in-game. I also realized Vortex wasn't displaying plugins for mods I installed and enabled. So I ditched Vortex, uninstalled and ...GargantuanGameTTV May 15, 2015 @ 9:56am. perhaps consider using a mod manager if it's something you're interested in. both fomm and nmm have archive invalidation as a part of their program under tools. #1. R A Z E R May 15, 2015 @ 9:58am. doesnt work either, and i keep unchecking read only on the map but as soon as i click apply ok and click ... ….

No need to make an archive invalidation txt file anymore!! No need to make an archive invalidation txt file anymore!! Skip to content. home Fallout New Vegas. Mods . Collections . Media . Community ... Fallout New Vegas. close. Games. videogame_asset My games. When logged in, you can choose up to 12 games that will …Older games prioritized files in .BSAs (or the equivalent archive type), so you had to use the flag to tell MO2 to set things up so that loose files would be used instead. Skyrim has loose files override .BSA files by default, so 'invalidating' the archive to get the game to prefer the loose file is no longer needed. 2.Go to the profiles manager and tick the box for automatic archive invalidation in the profile you use. Then apply and close. If you added any lines in the custom ini under [Archive], remove those (you shouldnt have 2 kinda of archive invalidation active. It breaks lots of things. Some older guides might recommend it, but its only really used ...Decompresses the Fallout New Vegas BSAs and repacks them without zlib compression for performance, additionally transcodes the .ogg sounds effects to .wav so they work. It also extracts any mp3 files ... Removed archive invalidation BSA to let it be handled by Mod Managers; Better wording and fixed typos; Version 1.1.Archive Invalidation Invalidated apparently has problems otherwise. 1: Re-download Archive Invalidation Invalidated and reinstall in any directory (preferably where you can get easy access to it, such as the top directory for Fallout install, or in your tools folder.) Ensure that it is exactly 247kb (for program version) or 1kb for the manual zip.Las Vegas is one of the most popular tourist destinations in the world, and for good reason. From its world-class casinos to its vibrant nightlife, Las Vegas has something for ever...If you are looking to escape the harsh winter weather, head over to Las Vegas. Fun in the sun and warm weather awaits those who venture outside of the casinos and into the outdoors...Our lived experience is true, and our reality is true. To us. But they may or may not be true to others. Moving forward requires respecting the lived experience while also seeking the objective ...Navigate to the Fallout.ini. Find the line that starts with SArch=. Replace the entire line with the following (should all be on one line): SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa. I used ... Archive invalidation new vegas, The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res texture mods. This version will work for Oblivion, Fallout 3, and Fallout New Vegas., What does archive invalidation do?I vaguely recall a mod called archive invalidation invalidated or something like that, for Fallout 4 or maybe Skyrim. Jump to content. Existing user? Sign In Sign Up; ... It's used for older games like Fallout New Vegas, Oblivion, Fallout 3 etc. Link to comment Share on other sites. More sharing options ..., Be sure to deactivate all other methods of Archive Invalidation that you may have in place. ... (X86)\Steam\Steamapps\Common\Fallout New Vegas\Data\Textures". • No Custom Texture Files (*.dds) were found at: "D:\Program Files (X86)\Steam\Steamapps\Common\Fallout New Vegas\Data\Textures". i use mo2 so there are no changes to the gamefolder, I cannot get Archive Invalidation working for Fallout New Vegas in MO2. It works fine in MO1, but MO1 lacks functionality for the JIP LN custom ini's in its INI Edior, and I'm not sure if those ini settings are working at all from the profiles folder. ... Archive invalidation mods do not work because they are all done through .bsa archives, and ..., I've been modding games ever since my first chance, but I've never modded a game as big and as "serious" as New Vegas. I've begun using Vortex to manage my mods and such as it's the official mod manager of Nexus right now, and I was messing with options on the Dashboard when I clicked the X situated on the "Archive Invalidation" option., EDIT: Ok, I have an idea go to Documents\My Games\ FalloutNV and right click the Fallout doc. check properties if it is Read Only uncheck it. Open the doc and Ctrl+f. Find SInvalidationFile. Change the Archive block to look like this: [Archive] SInvalidationFile=., New Vegas As said above I need to reset Archive Invalidation (Breeze needs it and faces don't match their skin textures) but when I go to disable it in NMM it fails because there's no access to my Fallout.ini, usually that'd be because the ini is set to read-only but it's not in this case., The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res texture mods. This version will work for Oblivion, Fallout 3, and Fallout New Vegas. There's no doubt that many users have already found work arounds for getting custom textures to work correctly ..., The testing profile will be configured the same as the main profile for the guide, but will have all mods unchecked, allowing you to only activate certain mods for easy testing/troubleshooting. And finally, the main profile is where we will install and enable all of our mods. Profiles can be selected via the drop-down menu above the left pane ..., SorryForT-Bagging Dec 23, 2014 @ 1:45am. Help with Player texture issue [Solved] So i did some modding today. I guess i messed up the textures. I ended up getting some weird shapped breasts, and panties that look really weird. I completely deleted the game and reinstalled, the panties issue was gone and character was no longer naked, but there ..., Forum topics. Add topic. No topics at this time. There are not any topics to comment on at this time. If you have permission you can start one. If the author has turned off topic creation then you will have to wait for the author to create topics to comment on. No need to make an archive invalidation txt file anymore!!, If FOMM is not working you can manually do it so: download manual version of archiveinvalidation invalidated from nexus. open your FALLOUT3.INI which is located in My Documents\My Games\Fallout3 and search for SArchiveList, once found add "ArchiveInvalidationInvalidated!.bsa" to the list before "Fallout - Textures.bsa"., I cannot get Archive Invalidation working for Fallout New Vegas in MO2. It works fine in MO1, but MO1 lacks functionality for the JIP LN custom ini's in its INI Edior, and I'm not sure if those ini settings are working at all from the profiles folder. ... Archive invalidation mods do not work because they are all done through .bsa archives, and ..., Fallout New Vegas. close. Games. videogame_asset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. chevron_left. ... Archive Invalidation Fix; Combatarmor - Archive Invalidation Fix. Endorsements. 2. Unique DLs-- Total DLs-- Total views-- Version. 1.0. Download: …, Vortex has archive invalidation — just go to tools and it should be listed on there (I think the exact words are BSA invalidation). Just enable it and a new mod will appear on your mod list called ArchiceInvalidation., Changelogs. The New Vegas Script Extender, or NVSE for short, is a modder's resource that expands the scripting capabilities of Fallout: NV. It does so without modifying the executable files on disk, so there are no permanent side effects. Once installed, no additional steps are needed to launch Fallout New Vegas with NVSE's added functionality., path: E:\Games\Vortex\Fallout New vegas\Vortex Archive Invalidation\Vortex - BSA Redirection.bsa Context. gamemode = Fallout: New Vegas Stack., Now go to Program Files\Steam\steammaps\common\fallout new vegas and open the Fallout_default config doc. Change the [Archive] block like you did for the Fallout and FalloutPrefs docs. Once all of that is done, open the FOMM. Go to Tools and select Archive Invalidation from the drop down menu., That's all it does. If you go into your Data folder and sort by Date Modified, and can confirm the BSAs are listed out in the same order as your plugins show up in FOMM, then archive invalidation has been applied correctly. Of course, this doesn't guarantee that you've got everything else set up correctly., Fallout New Vegas is a post-apocalyptic role-playing video game by Obsidian Entertainment and Bethesda Softworks. It is such an interesting game, but unfortunately, many players are faced with the Fallout New Vegas Archive Invalidation not working problem, a problem that disrupts the game experience., This should* work, I know I love linux too but New Vegas just wasn't really meant for it. We'll figure it out though ... Additional comment actions. I found a guide on NexusMods that describes how to manually do Archive Invalidation and includes a (Windows) app to do it for you if you don't want to follow the guide: ..., Welcome to the STEP forum.. Firstly the wiki says in the 'Initial Setup' section: Turn on the Archive Invalidation method appropriate for your game: . If running any game that is not Skyrim, click the profile button in the toolbar and check Automatic Archive Invalidation. Repeat this for all new profiles you create. If running Skyrim, click the wrench button, go to the Workarounds tab, and ..., Howto: Archive Invalidation. The first step into (advanced) modding is to enable the "Archive Invalidation". With that your Starfield can load so called "loose files", which many mods needs. This how-to will show you how to enable it. Step 1: Find the folder for the INI. Go to the folder Documents\My Games\Starfield\ on your PC., That's all it does. If you go into your Data folder and sort by Date Modified, and can confirm the BSAs are listed out in the same order as your plugins show up in FOMM, then archive invalidation has been applied correctly. Of course, this doesn't guarantee that you've got everything else set up correctly., New Vegas so i tried modding for the first time a few months ago, but then it got to complicated when my files got messed up then so i uninstalled the thing and never thought about it again. Until today when i thought i'd give it a try again, watched gopher's tutorial on youtube and reinstalled the thing., It seems like archive invalidation doesn't work on my Mod Organizer 2, despite it already being checked in the box under my profile. Solutions?, I'm using Fallout mod manager with NVSE and i have archive invalidation checked off but all of the custom meshes and textures do that weird crap like i don't have it on any idea why this is? I didn't have this problem with Fallout 3 ... Fallout New Vegas ; Mod Troubleshooting ; Archive invalidation not working? Fallout New Vegas. Open Community ..., 5: Enable AI via both programs again (at first I tried just using the second program, Archive Invalidation File Generator, but it still had the red DISABLED message, so I left it and tried to enable it via the first AI program instead) 6: Launch the game via NVSE in MO2, load save. 7: Notice my problem is still there., Fallout New Vegas ArchiveInvalidation Invalidated-35935-beta.7z (Fallout New Vegas ArchiveInvalidation Invalidated) folder 580KB. Choose from the options below. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speeds: 1.5MB: MAX: No advertising: close: check: Automatic …, Everything Fallout modding, Fallout 1, Fallout 2, Fallout 3, Fallout New Vegas, Fallout 76, and everything in between. A community for both content creators, and users modding their games. ... They will be ignored unless archive invalidation enabled. Even if archive invalidation is enabled, the engine can pull an uno reverse and invalidate the ..., Archive Invalidation Invalidated at Fallout New Vegas - mods and community. All games. Fallout New Vegas. Mods. Utilities. Archive Invalidation Invalidated. Endorsements. 4,163. Unique DLs. 61,285. Total DLs. 79,775. Total views. 295,994. Version. 1.0. Download: Manual. Last updated. 29 May 2012 8:01AM. Original …, Make sure you got archive invalidation FCO is broken and likely the cause. Use something like NVR3R instead ... (Base Game + All DLC).esp 36 24 New Vegas Redesigned 3.esp 37 25 FCO - NPC Changes.esp 38 26 TFHotfixes.esp 39 27 MJVEOutpost.esp 40 28 BNR-NVR3-YUP-Patch.esp 41 29 FCO - PathFixing Vanilla.esp 42 2a DragsNPCOverhaul.esp 43 2b ..., I'm new to this game and i just started modding, and some mods requires this archive invalidation thingy and i have no idea what is it. I need you're knowledge, please do enlighten my mind :D... and also i use Mod Organizer 2 instead of FOMM,,, is that okay?? or should i switch to FOMM