Base cracking crew stfc

A recent STFC update introduced the Wave Defense game mode, and it invites Commanders level 30 and higher to team up with other players to battle enemies. Although you can use any crew to make headway in this activity, it is not recommended, as some crew combinations will perform better than others. We advise you to use a typical hostile crew ...

Base cracking crew stfc. The Explorer Strike Team is allegedly the most versatile of the entire Strike Team category. This is because they can be used in other game modes. For instance, Pon is extremely good at defending your base while Weyoun is very good at base raiding. If you have not collected these characters, you can also use Kirk, Charvanek and Weyoun as an ...

Grinding Deep Space for Klingon Rep (39-43'. Since Rom and Fed don't have a system like Ty'Gokor where ships yield 2x the normal reputation (for Federation) I've been trying to find a system where I can most efficiently grind Romulan survey class (traders) for Klingon Reputation points ant anything close to that level.

Newbie guide to STFC (from my experience) So, I've been playing for about six months and that still makes me a noob in a lot of ways, but I thought I would give out a few of the things I've learned along the way. I'm currently Ops 29 and I've spent about $120 on this game in that time. I consider my self semi-F2P because I don't spend a lot on ...I know the endgame hostile crew should be pike, moreua and chen/t'laan but Ive recently accquired bones, spock, the base augment crew (kati, otto and joaquin). Just trying to maximise output with minimal input. Any helps appreciated, cheers! You're right on with your early game crews. It doesn't get any better for hostile till Pike/Moreau and ...Hello STFC players, I am one of the most active promoters of this new "infinite incursions" event rolling out. ... People are so quick to take innocuous jokes personally. Being that the player base of the game is encounter is well over age 30, they mostly found it humorous or were indifferent. I guess having a job, kids, spouse, mortgage, etc ...Customize your fleet and crew to dominate the galaxy. Explore strange new worlds, and seek out new life and civilizations. Jump into this award-winning 4x MMO and join millions of players online to forge alliances, defeat your enemies and build an epic fleet! Discover all details about your favorite game.The Next Gen crew has exact copies of these three officers. Geordi is a copy of Uhura, Troi is a copy of Spock, and Crusher is a copy of McCoy. These officers have exactly the same stats and abilities as the cadets. Cadets or Next Gen with Chen/T'Laan/Cath. So here you have the next step of the crew. This will improve reduction again.

Khan/Joachim/Otto is fine for base cracking. Khan/Kirk/Spock is also excellent for those purposes. That's Epic Kirk, Rare Spock. Not the Cadets. Reply reply ... It's not worth wasting the crew XP on a ship that you might only be using for a few months, tops. The North Star is great when you reach the shipyard level where you can build it, but ...STFC: Below Decks Officers, Server VS. Server PVP, Alliance Star Bases, & More! March 2022 Roadmap! Get all the info on the newly released roadmap with insig...Noob Base Cracking Questions. So I attempted my first base attack last night and it didn't go as planned. So maybe I did something wrong or maybe they were to powerful and I need to find a weaker base. Me: Level 22 - Base: Level 24. Base has no ships in it, and showed shields at 79k. (so 1/2 of it down already) and 100% hull.Away Teams Research Tree. Away Teams Speedups and Events. Away teams assignments don't have the biggest rewards, but they have some of the best because they are constantly going throughout the day, so they add up over time into quite a lot. As you level up, you'll unlock more and more assignment slots, so you'll have more going at once.Starting a Territory Capture. So first things first. You’re going to, as an alliance, need to pick out the territory you want to capture. My alliance chose to try to capture the Adia system. Probably because of the PvP combat enhancer “service” that gives us a 25% bonus to base weapon damage when fighting against players.Here are my usual crews, captain listed first: Sisko/Miles/Changling Kiera OR Gorkon. 5/6/Bashir. Riker/Bev/Khan. OR. Dax/Bashir/Bev. 5/6/Khan. These armadas are about laying down as much damage as you can. Anything to shorten the fight.The crews listed below are particularly favorable for the Enterprise NX-01: Archer, Tucker, Janeway with either Ent-E Picard or Data: Isolytic Boosts. Archer, Tucker, PIC Beverly: Lean in on the critical damage boosts from Archer. Archer, Tucker with 5 of 11: Lean in on loot boosting. Archer, Tucker and Khan: I place of Hugh, Khan will quickly ...

When they work (which is often), Janeway, Torres and Doc work well, such as against Actian, Dominion. I would say they are my second best "general" grinding crew. As mentioned previously, 5 (c) Kirk, Spock is a solid team which can do everything (including PvP if they get caught out), but will show their weakness against the stronger hostiles. 1.Base PvP (raiding) becomes available at level 15 and allows players to attack enemy bases (or have their bases be attacked if they don't hav... For TC Territory Capture is an activity that involves your entire alliance where alliances compete for special territories in space for extra buffs...The events are scheduled as follows: The pairings are as follows: See you on the battlefield, Commanders!The STFC Team The post Infinite Incursions appeared first on Star Trek. #News. Read more. May 14, 2024. ... Gorn Invasion, Pt 2 "My crew is a damn fine crew, just as capable, if not more so, than any other crew in the fleet." It's a ...Without further ado, here's the guide . while your guide is fine, its funny to think that there is any type of strategy to raiding. You just point a powerful ship at station and attack. Ideally you want to move your base close to the other base once its cracked. Send in transports.#stfc #startrekfleetcommand #secureplay#stfc #startrekfleetcommand #bhd8gaming #blackhalfdan8 #secureplayMany players underestimate the value of crewing for ...

Cvs w patrick st.

Pretty much everything. It's a great base-cracker. The Augur is good against hostiles. It's great against mission bosses. And it's good in close-quarters PvP. It's also a great ship against Armadas because unlike the Rare Faction Ships (Intrepid, Gladius, and B'Rel) its Ship Ability actually works against Armadas. What It's Not Good AtBest base cracking crew is hands down Rom, Harrison and Marcus in a Maxed Salidan. I will preface that by saying I don't yet have HG Worf so he MAY be better than Marcus …STAY INFORMED AND DON’T LOSE YOUR PROGRESS! Subscribe for exclusive updates on our launches & more! Sync your progress across platforms and devices. Explore the Star Trek Fleet Command database featuring ships, systems, buildings, research, officers, hostiles, events, missions, and syndicates.Borg Solo Armada crew recommendations. Although you can use any crew for the Borg Solo Armadas, some crews tend to perform better than others. It is advisable that you use 56 Lorca and 789. STFC players can then experiment with Sisko, Miles, and Kira to see which crew will best suit their needs during the Borg Solo Armada battles.. The following table outlines the characters' abilities:

Really, you want several crews for base defense: Crew 1, Kras plus synergy. This helps reduce the enemy crew and most importantly it stops Rom from working. Crew 2, dependent on tier of Harrison, either pike/Moreau Harrison, Picard Beverly Harrison, or maybe pike Harrison and Gorkon/Lorca depending on their tiers.2 of 11 (captain), 4 of 11 and B'Etor with SNW Laan below deck is the best you can do. Depends on its use. To kill miners early on 5 7 4 is good. Raiding, 2 4 stonn with laan below. 2 4 betor if they're over 9b in base rss. Make sure you get and keep a few amalgam exo on hand.Starting a Territory Capture. So first things first. You’re going to, as an alliance, need to pick out the territory you want to capture. My alliance chose to try to capture the Adia system. Probably because of the PvP combat enhancer “service” that gives us a 25% bonus to base weapon damage when fighting against players.PvE crew is generally Cadet Uhura, Cadet Kirk or Bones, and Chen or T'Laan. T'Laan being against interceptors and Chen against anything else. If you have them, Pike, Moreau, and Chen/T'Laan is best crew for hunting reds. PvP, I seem to do well with Kirkle, Spock, and Bones/Uhura. Yuki, Kirkle, Spock can also work.Scopely introduced a lot of nice ships – among the is FACTION TRIPLE LOCK. In this Video I introduce you to the BASE RAIDS in Star Trek Fleet Command.Outside...Captain 7, 8 and 9 as bridge crew. Below decks put health and defence. When you're starting check the amount of probes in the reward before attacking a probe, they vary and you'll want as much as possible initially. 7 as capt with 8 and 9. Or you can swap in 5 fpr one of the bridge spots for more loot.Close-Quarters Combat. Close-Quarters Combat. When attacking or defending on a capture or mining node in an active Takeover, the Sarcophagus' Weapon Damage is increased by 86,000%. Ship Abilities are always active. The Sarcophagus' shields receive 10% of the total damage instead of 80%. Level.USS Voyager. It's an epic 4*explorer, and you'll need a level 34 shipyard to build her. The developers claim she's the quickest warp speed in the game, with a very fast impulse speed. Out of the box, for me, she's got an impulse speed of 155, and a warp speed of 44.0.£20 for the franklin. You will use it ever day you play this game so it’s worth the money as you earn the materials needed to rank it up by playing. £20 for the North Star and you’ll be able to complete hostile daily’s right up to level 26 and easily crack any base at your own level which you will need to do because levels 19-25 trit is a real issue.STFC: Armada Crew. Once you are part of an Alliance in STFC, you can participate in an Armada, which is a unique fight that up to 7 members of your Alliance can join. Before participating in an Armada battle, you have to choose your crew members. Even though you can use any non-player character to be part of your Armada crew, some characters ...Borg Cube Chart. Scopely released update 60 on Monday, 6 November 2023, and it revealed that for the first time ever, Commanders level 28 and higher can build the Borg Cube. Before you can use the Borg Cube to defeat foes and complete quests, you have to build the vessel. Similarly to other vessels, you have to acquire the necessary blueprints ...

Base Defense. The best defense in this game is a shield. If you aren't shielding, your base is 100% vulnerable to attack. It doesn't matter how well your ships are prepared, how big your base is, everyone is able to be cracked with a bit of patience. That being said, if you are looking for active defense, or defending your base as you raid so ...

Wave Defense. Wave defense is a group starbase defense game within Star Trek Fleet Command. It basically involved a star base a the center of the map, with ten successive waves of ships coming from the edges of the system to attack it. Five defenders with two ships each will attempt to destroy all the waves coming into the system.Scopely, STFC's developer, regularly hosts in-game events that invite Commanders to complete various objectives to earn rewards. There have been several in-game events that require STFC players to vanquish Klingon Burial Ship Armadas. The Crew SLB event required that players defeat Klingon Burial Ship Armada in order to score points.Jun 28, 2023 · STFC: Janeway Crew. There are various crews that players can build in STFC, each of which serves a specific purpose. Although players can select members for a crew randomly, it is not recommended. This is because some characters enhance each other’s capabilities when they are assigned to the same team, which means that the crew becomes stronger.You'll never go wrong investing in the officer mechanics of STFC, and arguably the best set in the game is the morale set led by Purple Kirk. I go over why the intermediate morale set isn't worth fooling with, but the main one definitely is. Topics covered: What officers can activate morale Synergy pairing of epic moraleClose-Quarters Combat. Close-Quarters Combat. When attacking or defending on a capture or mining node in an active Takeover, the Sarcophagus' Weapon Damage is increased by 86,000%. Ship Abilities are always active. The Sarcophagus' shields receive 10% of the total damage instead of 80%. Level.And regardless, in PvP, crew matters more than your ship. For example, when I crew my Centurion for anti-Interceptor, I can give Saladins a very rough time. Personally, I think all three Ops 28 ships are good - there is no "bad" choice. The Saladin might have an edge in that kinetic cannon but all three ships will get the job done.Danny takes a look at foundation cracks under a carpet and helps sort out when to worry and when not to. Expert Advice On Improving Your Home Videos Latest View All Guides Latest V...Defense (69,070) ⚪ Armor 12,967 ⚪ Shield Deflection 484 ⚪ Dodge 363. Health (84,118) ⚪ Shield Health 26,705 ⚪ Hull Health 141,530. Attack. Weapon. Type Energy Shot 1 Warmup 1 Cooldown 1 Accuracy 4,260 Penetration 3,195 Modulation 27,360 Min Dmg 15,850 Max Dmg 19,374 Crit Chance 10% Crit Dmg 150%.And regardless, in PvP, crew matters more than your ship. For example, when I crew my Centurion for anti-Interceptor, I can give Saladins a very rough time. Personally, I think all three Ops 28 ships are good - there is no "bad" choice. The Saladin might have an edge in that kinetic cannon but all three ships will get the job done.

American bully vs pitbull fight who would win.

Big tigger net worth.

The key concept here is that damage mitigation almost always overpowers other combat factors. So, crew for mitigation. Chen and T'laan are your two main hostile damage mitigators. Chen against energy weapons, Tlaan against kinetic. Cadet Uhura's captain ability provides another 15% mitigation against all damage types.If I use Cadet Uhura, Cadet Kirk and T'Laan, the Hull declines as followed: 136k - 106k - 76k - 50k - 21k So 4 kills with a average loss of 28,8k. So for my Mayflower the best crew for fighting swarm is Cadet Uhura, Cadet Kirk and T'Laan. Before you can work out which is the best crew for your ship at its current power.It used to be 10x's easier (almost numerically) to crack bases before this update. The update put the attackers repairs all up front, and once it was cracked, it was cracked (save for the recrack needed after the 10 min shield). After that, any ship was free to hit, even a fortunate, regardless of the base power.In this video, I take a deep dive into the new Xindi Aquatics and share with you my thoughts on possible crew options to try with reasons why I think they wo...Jun 26, 2020 · How To Build a Vahklas. You’ll need a level 22 shipyard, and the Unlock Vahklas research to build a Vahklas. You can get extra blueprints by defeating level 28 ships. It takes 50 blueprints if you want to build another one, not that I’d recommend doing so. And there will come a time in the game when you’ll get a Vahklas blueprint and ...The Mantis. The Mantis is a ship which debuffs other ships. This means you can use it to give yourself an advantage in any combat situation you find yourself in. It will decrease the crit chance, crit damage, and shots per round of the ship it targets. In addition, it will also delay the weapon fire by one round and trap the ship in the system ...It's not good at cracking bases. It's not good at PvP. It's not good at PvE. And it doesn't do anything against the one ship it should really be able to handle in the combat triangle, the Kumari. Its ship's ability is "Armor Breaker." If the opponent's ship is a Battleship, the Kehra increases its Armor Piercing by 10%.The best crew in the game for cracking is likely Khan (captain), Harrison, and Honorguard Worf or Fat Mudd. The reason for this is simple, to maximize first round damage you'll reduce overall mitigation with Khan, shield mitigation with Harrison and Honorguard Worf or Fat Mudd gives you a chance to maximize weapon damage that first round.Sarco Crew. Working on getting the Sarco, plan on having her sit and be base defense cow between territory capture runs.. what crew would you sit in her for massive base defence. Don't recommend investing rss into it. G4 ships take it out. It's already largely obsolete.Below Deck. La’an. As is evident in the table, the captain of a resource harvesting ship should be officer 2 of 11, formerly known as Darrohk. This officer’s captain manoeuvre, Storage Optimization, increases a ship’s cargo size by 20 percent. While 4 of 11’s officer ability, Cargo Optimization Algorithms, increases cargo capacity by 40 ... ….

Also, my go to bridge crew for the stella is kirk/spock/nero with kirk as captain. This is an amazing setup as nero has a chance to burn on hit and stella averages 12 shots per round. With this setup, the burn damage is applied every single round that I'm in the fightAs for attacking the actual base I've found that with a base and no ships you need ships with a power total = 75% of the total power of the base. E. G. Base power 100k Ships total power required = 75k So 3 ships on average 25k each should be able to defeat the base. Obviously research completed will come into play with rng, officers and the ...Starbase assaults are an armada-like attack on other Alliances' starbases. In order to start these, they require Tactical Mandate tokens that you get from from your daily Alliance Unity event (20), and from Alliance Altruism chests (100 per chest), which you open with Rare Cardassian Loot. Once started, they have a 10 minute timer. You can send ...We're breaking into the new year and @everyone needs to know about base raiding crews? Why? YOU NEED MORE DILITHIUM. We all do. Research is expensive. Let's ...A T5 faction miner costs the same as a maxed Horizon (admittedly, a T5 faction miner will out perform a Horizon on it's specialist material and perform about as well as a Horizon on the others if you crew it correctly). STFC as a F2P is about sacrifice you're going to sacrifice the speed of getting through the game to be powerful.I know the endgame hostile crew should be pike, moreua and chen/t'laan but Ive recently accquired bones, spock, the base augment crew (kati, otto and joaquin). Just trying to maximise output with minimal input. Any helps appreciated, cheers! You're right on with your early game crews. It doesn't get any better for hostile till Pike/Moreau and ...SolomonGorillaJr. •. I will make the case that the sarco is in fact useful for one other thing: the most disrespectful pvp possible. You clear an opc or zero node with that turd and the person will know that you hold them in such low regard that you sent the dumbest ship in your fleet to kill them.There are two types of crews. Base cracking, and proper PvP, ship vs. ship. For base-cracking best is usually Khan/Kirk/Spock. Or Khan/Joachim/Kati for nearly 100% proc on Khan's captain's ability. Both crews are good, and the differences will depend less on the crew constituents and more on the levels of each officer. Base cracking crew stfc, Advertisement While crack is creating a feeling of exhilaration in the user, it is also leaving a number of significant and potentially dangerous effects on the body. People who ta..., STFC: Armada Crew. Once you are part of an Alliance in STFC, you can participate in an Armada, which is a unique fight that up to 7 members of your Alliance can join. Before participating in an Armada battle, you have to choose your crew members. Even though you can use any non-player character to be part of your Armada crew, …, Base Raiding Stats. The upgrade from Horizon to faction miner is even more stark when it comes to cleaning out an opponents base. Again, I put together a comparison. For the speed crew, I went Pan, Rima, and Stonn. For the warp crew, I went Helvia, Domitia, and Stonn. Again, these are crew and tech-dependent, your results may vary., Crews. Crewing is one of the most difficult parts of this game, as knowing how officers work together requires an intimate knowledge of all their abilities. The following crews are guidelines, and there are certainly a huge number of possibilites available, so never stop experimenting. Like this page? Support my efforts. :) Choose your options ..., Until 1 dude worked out faction killing crews for his jelly. After that his crew of Captain Mirek. Krell and Marcus dominated the server until the first auguer launched expressly to kill that Jelly For base cracking: take a baby jelly (ONLY a baby jelly) and put in captain rom with nero and phillipa., Start / stop functions: - reconnect if logged out; - close STFC and OSB when done mining/attacks; - close STFC, wait a set no. of minutes, resume; - start STFC and a bot session at a certain hour, every day; - shutdown STFC and OSB; Ship repair settings: - use a specific speed-up; - use resource tokens if needed;, This could be useful. But not knowing who attacked you won't be. : r/STFC_Official. This could be useful. But not knowing who attacked you won't be. This sounds like "Spend money to have a 66% to avoid ROE" to me. Ships aren't supposed to be able to attack while cloaked - that's been Star Trek canon for ages (with a couple minor exceptions….), The Vahklas was built as a transport ship by the Vulcans in the early 2100s and has had multiple iterations over the following decades. It is a reliable exploration vessel that was mass produced around Vulcan before the planet's destruction, making it very commonly used by Independents. +10% Accuracy against interceptors 500k Tritanium & 20k Dilithium Build Time, 6 Days. costs are base value ..., If you love to Raid then don't miss out the newest video from Deuce on "Epic Base Raiding"! http://bit.ly/deuceraiding, As for attacking the actual base I've found that with a base and no ships you need ships with a power total = 75% of the total power of the base. E. G. Base power 100k Ships total power required = 75k So 3 ships on average 25k each should be able to defeat the base. Obviously research completed will come into play with rng, officers and the ..., The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more., The Mantis. The Mantis is a ship which debuffs other ships. This means you can use it to give yourself an advantage in any combat situation you find yourself in. It will decrease the crit chance, crit damage, and shots per round of the ship it targets. In addition, it will also delay the weapon fire by one round and trap the ship in the system ..., Kirk/Zhou/Khan - This is a crew that maximizes survivability and relies upon eventual 100% crit rate from Khan to kill the opposing player. It's also what I'd use for a regular Armada. Kirk/Zhou/Marcus - Mirror match crew, that instead relies upon Marcus to reduce mitigation. Kirk/Marcus/Khan does the same by eschewing Zhou's mitigation., For Base Raids. Base PvP (raiding) becomes available at level 15 and allows players to attack enemy bases (or have their bases be attacked if they don't have an active peace shield) . For cracking/ breaking enemy bases (destroying docked ships, shields, and defense platforms), it's best to consider the power of the ship divided by its repair cost., Star Trek Fleet Command is a popular mobile game that puts your strategic abilities to the test. As the name of the game suggests, it is based on the classic series, Star Trek, which means that you will experience similar gameplay, characters, and locations in this mobile game. All new players begin the game with a single ship and a space ..., , In that case your opponent is trying to crack your base with a suboptimal crew, and you're happy. Rom is so much better at base cracking (Rom ... If you ever write a guidebook to STFC, I'm buying it. Editing to add: I should have said Pic Riker's officer ability when i was lamenting his shortcomings. His Captain's ability is very nice. ..., Everytime the ship gets it, he increases the defense of all officers on the bridge by N%. N/A. Kirk. Command. Epic. As long as the ship as morale, Kirk gives all the officers on the ship a bonus of 70% to all their stats. At the beginning of each round, Kirk has a N% chance of inspiring Morale for 2 rounds. N/A., The crew you need to use when fighting enemies with the Borg Cube in STFC depends on which type of targets you are going to defeat. Star Trek Fleet Command (STFC) is an adventurous video game which invites players to assume the role of a commander of a starbase. You have to recruit iconic crews, build powerful ships and explore strange new worlds., Woohoo @everyone that's a Voyager fan get ready to be excited! Your ship is here (and it isn't a ship you have to wait until level 40+ to start working on! C..., It's a tradeoff. The Saladin is overpowered because of it's firing pattern -- it basically ejects a warp core at the enemy in round 1 -- and some players like how dominant it can be in PvP, when fighting against other ops 28 ships. It can overpower hostiles as well, via this same mechanism., If I use Cadet Uhura, Cadet Kirk and T'Laan, the Hull declines as followed: 136k - 106k - 76k - 50k - 21k So 4 kills with a average loss of 28,8k. So for my Mayflower the best crew for fighting swarm is Cadet Uhura, Cadet Kirk and T'Laan. Before you can work out which is the best crew for your ship at its current power., Explore the base strategies for Base Defense, Cracking/Raiding, and all things "Infinite Incursions", Amalgam. The Amalgam is the raider's choice of ships. But it's also rather a good miner in it's own right, with a strong mining laser from even tier one, and more importantly at …, Bridge options for captain Khan: Joachim, Kirk (only on Enterprise), Harry Mudd, HG Worf, Marla, Harrison. Bridge options for captain Joachim: Marla, Kati, Kirk (only on Enterprise), HG Worf. For large bases Rom, Harrison, hG worf, once you get platform a down rest should be easy enough. Best base cracking crew is hands down Rom, Harrison and ..., Base PvP (raiding) becomes available at level 15 and allows players to attack enemy bases (or have their bases be attacked if they don't hav... For TC Territory Capture is an activity that involves your entire alliance where alliances compete for special territories in space for extra buffs..., Base Cracking Crews for Star Trek Fleet Command in 2023 | Rares, Epics, & More | Raiding Players! - YouTube., When they're below decks, they only contribute to ship stats. And of course, in away teams, their officer/crew abilities don't matter - it's all about stats. For example, Carol is widely panned as a bad officer for a bridge crew unless you're doing base defense yet she is always out on away teams for me and she does a fantastic job at it., Tiering it up is like building an 8-lane Interstate that runs one mile into a brick wall. It's a dead end. The Vahklas has worked better for me. It's depending on what you're doing with it. On the Salidin, if your base is being attacked by one, if you're quick you can repair and take it out as long as your resources to rebuild hold out., As for attacking the actual base I've found that with a base and no ships you need ships with a power total = 75% of the total power of the base. E. G. Base power 100k Ships total power required = 75k So 3 ships on average 25k each should be able to defeat the base. Obviously research completed will come into play with rng, officers and the ..., Sarco Crew. Working on getting the Sarco, plan on having her sit and be base defense cow between territory capture runs.. what crew would you sit in her for massive base defence. Don't recommend investing rss into it. G4 ships take it out. It's already largely obsolete., Go to STFC_Official r/STFC_Official. r/STFC_Official. Official Subreddit for all things Star Trek: Fleet Command, an MMORPG by Scopely. ... Would be interesting to see how it does for lower levels base cracking. Certainly in the past it was good when used on my base! Reply reply More replies. ... At a strength of 233K (with a mining crew) it ..., Everytime the ship gets it, he increases the defense of all officers on the bridge by N%. N/A. Kirk. Command. Epic. As long as the ship as morale, Kirk gives all the officers on the ship a bonus of 70% to all their stats. At the beginning of each round, Kirk has a N% chance of inspiring Morale for 2 rounds. N/A.