Squeeze pf2e

Source Core Rulebook pg. 463 4.0. Your movement and position determine how you can interact with the world. Moving around in exploration and downtime modes is relatively fluid and free form. Movement in encounter mode, by contrast, is governed by rules explained in Movement in Encounters. The rules below apply regardless of which mode you’re ...

Squeeze pf2e. The rapid closure of the carnivorous Venus flytrap ( Dionaea muscipula) snap-trap incorporates snap-buckling instability as a speed boost. The trap actuation principles required to overcome the involved energy barrier, as determined by the double-lobe curvature, have remained speculative until now. Here we used 3D digital image …

Squeeze. School: transmutation/polymorph (); Level: alchemist 2, sorcerer/wizard 2, witch 2; Casting time: 1 standard action; Components: V, S; Range: Touch ...

The squeeze mechanic to me seems really unnecessary. I don’t like it at all, thinking of malty ignoring it even. Since at first glance it seems like it’d take too much time rp wise or just spoil moments (ie: Player takes 20 mins to squeeze through a cavern while others are already on the other side; You are stuck while others are in combat). Gotta Go Fast: The Fastest Possible PF2e Build. As of Secrets of Magic, it is possible for a level 20 character to move 765 feet in a single turn. Let me explain. An Elf character has a base Speed of 30 feet. This can be trivially increased to 40 feet by level 3 with the Fleet and Nimble Elf feats. An Elf Monk has Incredible Movement, giving ...My go to cleric build is an orc cloistered cleric. I flavor it as a shaman that takes the damage his warriors take instead of them. I make use of life link and all those spells to take damag away from allies and take all the feats that increase the total amount of hp I'll heal per spell.The Squeeze , Sylvania, OH. 283 likes · 16 talking about this. Serving Up Fresh Squeezed Lemonade ~ Squeeze To PleaseAs usual for attacking more than once, the Hand of the Apprentice spell does then suffer from the usual -5 MAP. As you probably know already, HotA is one of those select spells where you REALLY need to squeeze out that bit of extra damage, and having it combo with bespell weapon seems like the best way to go about it.

The closest mention I could find are the Squeeze rules: "You contort yourself to squeeze through a space so small you can barely fit through. This action is for exceptionally small spaces; many tight spaces are difficult terrain that you can move through more quickly and without a check." The examples are:There’s nothing quite like a glass of homemade lemonade on a hot summer day. Unfortunately, many store-bought versions are loaded with sugar and artificial flavors. That’s why making your own real lemonade is a great way to enjoy this class...Force Open [one-action] Attack. Source Core Rulebook pg. 242 4.0. Using your body, a lever, or some other tool, you attempt to forcefully open a door, window, container or heavy gate. With a high enough result, you can even smash through walls. Without a crowbar, prying something open takes a –2 item penalty to the Athletics check to Force Open.Target creature touched. Duration 1 minute/level. Saving Throw Fort negates (harmless); Spell Resistance yes (harmless) DESCRIPTION. The target becomes flexible regardless of its actual size and mass. It can move through areas at least half its size with no penalty for squeezing. It can move through a space at least one-quarter its width using ... Are you tired of taking Emotional Damage while forgetting to deal emotional damage to your players? Well worry no more! This Module, PF2E Persistent Damage, ...Bloodline demonic. Deities Dhalavei, Kelizandri. Cast [two-actions] somatic, verbal. Range 30 feet; Targets 1 creature. Saving Throw Will; Duration varies. You plant fear in the target; it must attempt a Will save. Critical Success The target is unaffected. Success The target is frightened 1. Failure The target is frightened 2.Rod of Wonder Item 8. This peculiar rod is strange and unpredictable. Each time it is activated, it produces one of a variety of effects at random. Activate [two-actions] command, Interact ; Effect Choose a creature within 60 feet and roll d% on the table below to determine the rod’s effect. If an entry lists only a spell name, the rod casts ... Step (Single Action) (move) Move 5 feet without triggering reactions. Stride (Single Action) (move) Move up to your Speed. Strike (Single Action) (attack) Attack with a weapon or unarmed attack. Take Cover (Single Action) Gain cover, or get greater cover if you have cover.

Ability Scores: With a bonus intelligence and dexterity, and a penalty to strength, ratfolk make for excellent int-based casters, as well as dexterity-based martials that add precision damage.. Type: There’s nothing special about being a humanoid (ratfolk) type creature, but no drawbacks either.. Size: Being small only further benefits casters and …Resembling a massive crossbow mounted on a tripod, but with a pair of arms for torsion instead of a single prod, a ballista flings massive bolts. Also referred to as a scorpion, this weapon requires fewer crew members than the larger heavy ballista and can be Aimed and Loaded much more quickly. Aim [one-action] 35 feet, minimum distance 25 feet.MAGICAL. Usage held in 2 hands; Bulk 1. Though it appears to be a cloth sack decorated with panels of richly colored silk or stylish embroidery, a bag of holding opens into an extradimensional space larger than its outside dimensions. The Bulk held inside the bag doesn’t change the Bulk of the bag of holding itself.Persistent Damage. Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as “X persistent [type] damage,” where “X” is the amount of damage dealt and “ [type]” is the damage type. Like normal damage, it can be doubled or halved based on the results of an attack roll or saving throw.

Abcya multiplication space race.

Favored Terrain Feat 2. You have studied a specific terrain to overcome its challenges. Choose aquatic, arctic, desert, forest, mountain, plains, sky, swamp, or underground as your favored terrain. When in that terrain, you can ignore the effects of non-magical diffcult terrain. If you have the wild stride class feature, you gain a second ...Tumble Through [one-action] You Stride up to your Speed. During this movement, you can try to move through the space of one enemy. Attempt an Acrobatics check against the enemy’s Reflex DC as soon as you try to enter its space. You can Tumble Through using Climb, Fly, Swim, or another action instead of Stride in the appropriate environment.Flanking. When you and an ally are flanking a foe, it has a harder time defending against you. A creature is flat-footed (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it. To flank a foe, you and your ally must be on opposite sides of the creature. A line drawn between the center of your space and ...You never need a reminder, but each new struggle to squeeze into a figure-hugging piece of clothing really drives the point home that the struggle is real. As we get older, certain parts of our bodies start to do their own thing, no matter ...Jungle Drakes and Elephants can move with its prey (without the movement releasing it). The Gogiteth has a "Carry Off Prey" ability stating it can move at its full Speed while it has a creature grabbed in its jaws, bringing the grabbed creature along. The Deadly Mantis can fling a grabbed creature 30 feet.One feat I find universally is Powerful Leap. Being able to jump 15ft/20ft as a single action is great for avoiding ground-based traps or jump between buildings. lostsanityreturned • 3 yr. ago. Very useful if you use it frequently. Situational if you only fight in 10ft tall rooms or need a GM to spell it out for you.

Source Core Rulebook pg. 463 4.0. Your movement and position determine how you can interact with the world. Moving around in exploration and downtime modes is relatively fluid and free form. Movement in encounter mode, by contrast, is governed by rules explained in Movement in Encounters. The rules below apply regardless of which mode you’re ...Damage. Source Core Rulebook pg. 450 4.0. In the midst of combat, you attempt checks to determine if you can damage your foe with weapons, spells, or alchemical concoctions. On a successful check, you hit and deal damage. Damage decreases a creature’s Hit Points on a 1-to-1 basis (so a creature that takes 6 damage loses 6 Hit Points).Damage. Source Core Rulebook pg. 450 4.0. In the midst of combat, you attempt checks to determine if you can damage your foe with weapons, spells, or alchemical concoctions. On a successful check, you hit and deal damage. Damage decreases a creature’s Hit Points on a 1-to-1 basis (so a creature that takes 6 damage loses 6 Hit Points). Many of the Magus feats are designed with a melee Magus in mind so we are more free to pick up a both the Gunslinger Dedication and then a Spellcasting dedication for more spellslots to Spellstrike with in this build. Ancestry is Human because this build uses the Multitalented Ancestry feat to grab the Wizard Dedication at level 9.These batlike monstrosities inhabit the nooks and crevices of the Darklands, where they hang from stalactites and swoop down on unsuspecting prey. Though they are completely sightless, deculis possess rudimentary nerves in their skulls that allow them to detect the presence of infrared light—information they use to locate potential food and threats.The PF2e one is very lackluster, so I rule that cackle has two ways to be used: Focus spell (1 FP), free action, once per turn - sustain one witch spell or hex Focus cantrip (0 FP), two actions, no limit - sustain all witch spells or hexes Hence, spend actions to sustain multiple hexes, which recaptures the PF1 tactic.Citric acid occurs in orange juice in levels between 9.1 grams per liter and 16.9 grams per liter, depending on whether the juice is fresh-squeezed or commercially processed. Orange juice is a natural source of citric acid.When a Large creature (which normally takes up 4 squares) squeezes into a space that's 1 square wide, the creature's miniature figure occupies 2 squares, centered on the line between the 2 squares. For a bigger creature, center the creature likewise in the area it squeezes into. A creature can squeeze past a creature while moving but it can't ...Success You move up, across, or safely down the incline for 5 feet per 20 feet of your land Speed (a total of 5 feet for most PCs, minimum 5 feet if your Speed is below 20 feet). Critical Failure You fall. If you began the climb on stable ground, you fall and land prone.Untrained ladder, steep slope, low-branched tree. You move up, down, or ...

Still pretty new to pf2e but the interesting thing about spell casters is that there are amazing consumables and magic items that extend their ability to keep casting. Wands let the caster cast 1 spell per day, spell scrolls are cheap (4gp for a lvl 1) and on top of that Cantrips are really useful: Shield is a cantrip and detect magic is a cantrip.

Foundry is cheaper, has a very robust community willing to help you get going, is highly customizable, and has very active development quickly adding new book content as they are released. It's a one time purchase of $50 for the Foundry software itself, the PF2e system and all the official content is free.Running a Chase. When running a chase, narrate the scene and give vivid descriptions of the obstacles the PCs face, rather than just reading off a list of skills and immediately having the players start rolling dice and making checks. A chase is a framework for roleplaying, not just a dice game. Encourage the PCs to describe what they’re ...The PF2e one is very lackluster, so I rule that cackle has two ways to be used: Focus spell (1 FP), free action, once per turn - sustain one witch spell or hex Focus cantrip (0 FP), two actions, no limit - sustain all witch spells or hexes Hence, spend actions to sustain multiple hexes, which recaptures the PF1 tactic.Weaknesses. If you have a weakness to a certain type of damage or damage from a certain source, that type of damage is extra effective against you. Whenever you would take that type of damage, increase the damage you take by the value of the weakness. For instance, if you are dealt 2d6 fire damage and have weakness 5 to fire, you take 2d6+5 ... One feat I find universally is Powerful Leap. Being able to jump 15ft/20ft as a single action is great for avoiding ground-based traps or jump between buildings. lostsanityreturned • 3 yr. ago. Very useful if you use it frequently. Situational if you only fight in 10ft tall rooms or need a GM to spell it out for you.My go to cleric build is an orc cloistered cleric. I flavor it as a shaman that takes the damage his warriors take instead of them. I make use of life link and all those spells to take damag away from allies and take all the feats that increase the total amount of hp I'll heal per spell.Quick Squeeze – PF2 SRD Fight Owen’s Cancer Megabundle! Veteran ttRPG blogger, developer, publisher, and writer Owen K.C. Stephens was hospitalized for …Apr 29, 2021 · One is the squeeze spell; the other is the compression ability which some monsters have and can be granted by belt of the weasel: The creature can move through an area as small as one-quarter its space without squeezing or one-eighth its space when squeezing. Both of those abilities mention "moving through", but not stopping in, smaller spaces. This means a Medium creature can move through the space of a Gargantuan creature and a Small creature can move through the space of a Huge creature. Likewise, a bigger creature can move through the space of a creature three sizes smaller than itself or smaller. You still can't end your movement in a space occupied by a creature.Ydersius is the patron deity of the serpentfolk, who are his still-active mortal kin. An organization exists known as the Coils of Ydersius that is dedicated to bringing about his triumphant return. At the height of their empire, the serpentfolk venerated Ydersius as the paragon of their species and embodiment of their eternal empire.

Craigslist van nuys ca.

At 205 reseal autozone.

In fact, because such creatures have a reach of 0 ft., they have to occupy a square to attack. 1. lost_adonis • 10 yr. ago. The "no same square" rule was a big change from 3.5 to pathfinder. It was a simplification that helped clear up a bunch of rule confusion. 1. LazyWolfman • 10 yr. ago.Squeeze. Exploration Move. You contort yourself to squeeze through a space so small you can barely fit through. This action is for exceptionally small spaces; …Step [one-action] Requirements Your Speed is at least 10 feet. You carefully move 5 feet. Unlike most types of movement, Stepping doesn't trigger reactions, such as Attacks of Opportunity, that can be triggered by move actions or upon leaving or entering a square. You can't Step into difficult terrain, and you can't Step using a Speed other ...An action with this trait involves moving from one space to another. Shove [one-action] Attack. Source Core Rulebook pg. 243 4.0. Requirements You have at least one hand free. The target can’t be more than one size larger than you. You push a creature away from you. Attempt an Athletics check against your target's Fortitude DC. Critical Success You push your target up to 10 feet away from you.Sneak [one-action] You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.) If you’re undetected by a creature and it’s ...You're trained in the Acrobatics skill and the Underworld Lore skill. You gain the Quick Squeeze skill feat. Halfling is hereby added to the list of Appropriate Ancestries. I love this! It lends itself really well to the CG champion thematically too! (Also yay for halfling solidarity!)Quick Squeeze, Racing around the battlefield includes into tight spaces. 5 ... Pop Culture Pathfinder is a hobby site dedicated to showcasing pf2e builds from pop ...Talent Show: A PF2e Skill Feat Guide Hello folks! Blammit here, author of Divine Gift: A Guide to the PF2e Oracle. Last summer I noticed a comment on Zenith's 2e Guide to the Guides requesting a skill feat guide, so here's my crack at it. Aid [reaction] Trigger An ally is about to use an action that requires a skill check or attack roll. Requirements The ally is willing to accept your aid, and you have prepared to help (see below). You try to help your ally with a task. To use this reaction, you must first prepare to help, usually by using an action during your turn.Still pretty new to pf2e but the interesting thing about spell casters is that there are amazing consumables and magic items that extend their ability to keep casting. Wands let the caster cast 1 spell per day, spell scrolls are cheap (4gp for a lvl 1) and on top of that Cantrips are really useful: Shield is a cantrip and detect magic is a cantrip.Talent Show: A PF2e Skill Feat Guide. Hello folks! Blammit here, author of Divine Gift: A Guide to the PF2e Oracle. Last summer I noticed a comment on Zenith's 2e Guide to the Guides requesting a skill feat guide, so here's my crack at it. Hopefully you'll find it useful, and if you've got different experiences with skill feats, I look forward ... ….

As usual for attacking more than once, the Hand of the Apprentice spell does then suffer from the usual -5 MAP. As you probably know already, HotA is one of those select spells where you REALLY need to squeeze out that bit of extra damage, and having it combo with bespell weapon seems like the best way to go about it.Undetected. Source Core Rulebook pg. 466 4.0. If a creature is undetected, you don’t know what space it occupies, you’re flat-footed to it, and you can’t easily target it. Using the Seek basic action can help you find an undetected creature, usually making it hidden from you instead of undetected. If a creature is undetected, that doesn ...Do you trigger reactions like Attack of Opportunity when you use the Tumble Through action in Pathfinder 2nd Edition?This video is sponsored by Roll For Comb...Ydersius is the patron deity of the serpentfolk, who are his still-active mortal kin. An organization exists known as the Coils of Ydersius that is dedicated to bringing about his triumphant return. At the height of their empire, the serpentfolk venerated Ydersius as the paragon of their species and embodiment of their eternal empire.A ranged fighter delivers precise shots from a distance. You can be an intimidating presence. This can be useful when negotiating with enemies, but is sometimes a liability in more genteel interactions. You keep up your defenses in preparation for combat, and keep an eye out for hidden threats.Quick Squeeze - Feats - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +Skills. While your character's ability scores represent their raw talent and potential, skills represent their training and experience at performing certain tasks. Each skill is keyed to one of your character's ability scores and used for an array of related actions. Your character's expertise in a skill comes from several sources ...Bloodline demonic. Deities Dhalavei, Kelizandri. Cast [two-actions] somatic, verbal. Range 30 feet; Targets 1 creature. Saving Throw Will; Duration varies. You plant fear in the target; it must attempt a Will save. Critical Success The target is unaffected. Success The target is frightened 1. Failure The target is frightened 2. Tumble Through [one-action] You Stride up to your Speed. During this movement, you can try to move through the space of one enemy. Attempt an Acrobatics check against the … Squeeze pf2e, The squeeze pertains to a large sized creature squeezing into a 5ft corridor. We have a rogue whose sneak attack max'd. RAW seems to foil his plans. Bardarok ORC • 3 yr. ago I don't think squeeze applies by RAW., Source Core Rulebook pg. 463 4.0. Your movement and position determine how you can interact with the world. Moving around in exploration and downtime modes is relatively fluid and free form. Movement in encounter mode, by contrast, is governed by rules explained in Movement in Encounters. The rules below apply regardless of which mode you’re ..., And while some of these are specific to ancestry and class, general feats are open to everyone as long as you have the required level and skill. Some of these feats, like Crystal Healing, are more for flavor than anything else. Others, though, are useful for almost any character in any situation. Choose carefully, adventurer., Alamat Lainnya. Bank Mandiri Kcp Manokwari Sudirman - Kantor Cabang Jl. Jend. Sudirman, Kabupaten Manokwari, Papua Barat. Bank Mandiri Kcp Manokwari Sudirman. Bank Mandiri Manokwari Wosi. Bank Mandiri Kantor Cabang Sorong. Alamat lokasi: South Remu, Sorong Manoi, Sorong City, West Papua 98412, Indonesia. Nomor telepon / kontak: -., Success You squeeze through in 1 minute per 5 feet. Critical Failure You become stuck in the tight space. While you’re stuck, you can spend 1 minute attempting another Acrobatics check at the same DC. Any result on that check other than a critical failure causes you to become unstuck. Sample Squeeze Tasks Trained space barely fitting your ..., Action Exploration Move You contort yourself to squeeze through a space so small you can barely fit through. This action is for exceptionally small spaces; many tight spaces are difficult terrain that you can move through more quickly and without a check. Critical Success You squeeze through the tight space in 1 minute per 10 feet of squeezing. , Squeeze. Exploration Move. You contort yourself to squeeze through a space so small you can barely fit through. This action is for exceptionally small spaces; …, Source Gamemastery Guide pg. 156. When the PCs pursue a fleeing adversary or quarry—or someone chases them instead—adding twists and turns to the pursuit builds suspense and makes the outcome more uncertain than if it were based on Speed alone. The chases subsystem helps you create cinematic scenes where the PCs must quickly overcome ..., PreferPack provides high quality plastic squeeze tubes with many different options like inner barriers, custom design and a wide variety of finishes. Collapsible & Take Down Plastic Reels. The innovative collapsible and take down corrugated plastic reels are highly durable yet come apart to ship flat. A variety of die-cut flanges, core lengths ..., Using your sharp wits and quick reactions, you take advantage of your opponents’ missteps and strike where it hurts most. You play a dangerous game, seeking thrills and testing your skills, and likely don’t care much for any laws that happen to get in your way. While the path of every rogue is unique and riddled with danger, the one thing ... , The general rules for monsters using the Grab action in Pathfinder 2nd edition, as well as the rules for Constrict and Escape.WANT TO SKIP AHEAD?00:00 Introd..., An action with this trait involves moving from one space to another., Source Gamemastery Guide pg. 156. When the PCs pursue a fleeing adversary or quarry—or someone chases them instead—adding twists and turns to the pursuit builds suspense and makes the outcome more uncertain than if it were based on Speed alone. The chases subsystem helps you create cinematic scenes where the PCs must quickly …, This means a Medium creature can move through the space of a Gargantuan creature and a Small creature can move through the space of a Huge creature. Likewise, a bigger creature can move through the space of a creature three sizes smaller than itself or smaller. You still can’t end your movement in a space occupied by a creature., Range Finder for Shooting High Precision ±0.5 yd, ACPOTEL PF2E Hunting ... Jiskan Pro Golf Club Brush Cleaner with Retainer Clip and Squeeze Water ..., Aid [reaction] Trigger An ally is about to use an action that requires a skill check or attack roll. Requirements The ally is willing to accept your aid, and you have prepared to help (see below). You try to help your ally with a task. To use this reaction, you must first prepare to help, usually by using an action during your turn., The Squeeze action is for spaces so narrow you'd have to contort yourself and literally inch your way through, such as a space the width of your shoulders or less. It takes a full minute to scoot 5 feet through such a space. A space larger than that should be considered difficult terrain., Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin ..., Dazzled. Source Core Rulebook pg. 619 4.0. Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are from you. Your eyes are overstimulated., Source Gamemastery Guide pg. 156. When the PCs pursue a fleeing adversary or quarry—or someone chases them instead—adding twists and turns to the pursuit builds suspense and makes the outcome more uncertain than if it were based on Speed alone. The chases subsystem helps you create cinematic scenes where the PCs must quickly …, Source Core Rulebook pg. 463 4.0. Your movement and position determine how you can interact with the world. Moving around in exploration and downtime modes is relatively fluid and free form. Movement in encounter mode, by contrast, is governed by rules explained in Movement in Encounters. The rules below apply regardless of which mode you’re ... , Ranged weapons in general are weaker since they dont get full str. You get hit by attack of oppurtunities. If using a longbow you have a -2 and if using a short bow your weapon die is weaker. If you are using a non longbow there is no direct negatives except attack of oppurtunities. 5., View all held items. View all high-tech. View all intelligent items. View all materials. View all other. View all siege weapons. View all snares. View all spellhearts. View all structures., Cheat sheet of common combat actions. Players learning pf2e are usually unsure just what they can do in combat besides the basics. When asking for a list of actions, the answers they find are often too narrow or too broad. A full list of every possible action is overwhelming and not particularly helpful., When a Large creature (which normally takes up 4 squares) squeezes into a space that's 1 square wide, the creature's miniature figure occupies 2 squares, centered on the line between the 2 squares. For a bigger creature, center the creature likewise in the area it squeezes into. A creature can squeeze past a creature while moving but it can't ..., Running a Chase. When running a chase, narrate the scene and give vivid descriptions of the obstacles the PCs face, rather than just reading off a list of skills and immediately having the players start rolling dice and making checks. A chase is a framework for roleplaying, not just a dice game. Encourage the PCs to describe what they’re ..., Counteract checks compare the power of two forces and determine which defeats the other. Successfully counteracting an effect ends it unless noted otherwise. When attempting a counteract check, add the relevant skill modifier or other appropriate modifier to your check against the target’s DC. If you’re counteracting an affliction, the DC ..., Gargantuan. 20 feet or more. 20 feet. 15 feet. Multiple Tiny creatures can occupy the same square. At least four can fit in a single square, though the GM might determine that even more can fit. Tiny creatures can occupy a space occupied by a larger creature as well, and if their reach is 0 feet, they must do so in order to attack. Creatures ... , To load a Bostitch stapler, pull the top section of the stapler away from the bottom section, squeeze the latch and pull it towards you. For heavy-duty staplers, place the staples facing upwards. For desktop staplers, the staples should fac..., Are you tired of taking Emotional Damage while forgetting to deal emotional damage to your players? Well worry no more! This Module, PF2E Persistent Damage, ..., Success You squeeze through in 1 minute per 5 feet. Critical Failure You become stuck in the tight space. While you’re stuck, you can spend 1 minute attempting another Acrobatics check at the same DC. Any result on that check other than a critical failure causes you to become unstuck. Sample Squeeze Tasks. Trained space barely fitting your ..., To squeeze through or into a space less than half your space's width, you must use the Escape Artist skill. You can't attack while using Escape Artist to squeeze through or into a narrow space, you take a –4 penalty to AC, and you lose any Dexterity bonus to AC. Special Movement Rules. These rules cover special movement situations., Rolling stats is also SUPER fun for a more RP heavy experience, PF2E characters are kinda good to great at any/everything. So, having a couple of flaws to the character that are randomly decided can lend spice after you get bored with the standard array, and inform interesting character choices.