Stellaris minor artifacts cheat

Minor Artifact PSA (mod) Since I keep seeing people having issues with the low cap on minor artifacts I just wanted to let everyone know the mod "Planetary Diversity - Unique Worlds" removes the cap. minor_artifacts = { tradable = no category = other ai_weight = { weight = 1 } } Vote.

Stellaris minor artifacts cheat. Jun 6, 2019 · The ID’s. First of all, if you just want to spawn all of the relics in you use the parameter ‘all’ instead of the relics ids. Cybrex War Forge = r_war_forge. Javorian Pox Sample = r_pox_sample. Vultaum Reality Perforator = r_reality_perforator. Yuht Cryo Core = r_cryo_core. Extradimensional Warlock = r_unbidden_warlock.

Minor Artifacts represent small artifacts left behind by ancient civilizations. Unlike all other resources, they are not gained passively at the end of each month but …

Taken from Steam guide: First, you need the Society research Arcane Deciphering to reverse engineer Minor Artifacts from Archaeology sites. After that, go to the Traditions and Relics page and use ...Now showing Minor Artifacts in the top bar. Added Minor Artifacts income to the relics view. Fixed a portrait overlap in the first contact window. Some longer time measurements will now be displayed in larger units than days. Aligned planet view rename button to match name text. Fixed black or white square appearing in the ship appearance menu.Jun 4, 2019 · The problem is that you can sell a minor artifact for 500 energy and pay the Curators 5000 energy for an L-Gate insight. In short, if you ever use this decision, you are wasting 40 minor artifacts. The one reason to do it is if you are on a timer, and can't wait for the 10 year cool down of the curator option. minor artifacts How to use this cheat table? Install Cheat Engine; Double-click the .CT file in order to open it. Click the PC icon in Cheat Engine in order to select …My Stellaris Collection. 126 items. Description. Want make big army with Minor Artifact equipment or just want to store all those little artifacts but finding out your storage is capped to 2000 is just to little so why bother? this minor mod will help you at least increase its storage capacity.Mar 17, 2023 · Most archaeological sites are revealed by surveying, with a 1.23% chance of creating a site, if the celestial body can support one. If a site is created this way, the chance is reduced to 0.25% for 5 years. Unlike anomalies, each time a celestial body is surveyed, a archaeological site can be created. Some archaeological sites are specifically ...

May 4, 2021 · Can confirm: just destroyed a curator enclave and it yielded 6 minor artifacts. Edit: after blowing up all the other enclaves in the galaxy (trades, artisans etc.) I can confim it is only curators who yield artifacts. INTERESTING! THAT TOTALLY WIPED OUT MY IMPERAL AUTHORITY! Hey maybe I am on my way for a fun end-game! Edit.2: nope. 9 Mar 2023 ... ... minor artifacts monthly, which lead in turn to a rescaling of the costs of certain minor artifact actions. Additionally for First Contact ...Install Cheat Engine. Double-click the .CT file in order to open it. Click the PC icon in Cheat Engine in order to select the game process. Keep the list. Activate the trainer options by checking boxes or setting values from 0 to 1. You do not have the required permissions to view the files attached to this post.Cheat Code for MINORS ARTEFACTS Hello ! Did someone knows the code to have more Minors Artefacts please ? The author of this topic has marked a post as the answer to their question. Click here to jump to that post. Originally posted by …MeatBot5000 1 yr. ago. Once every 10 years or so, you will get a notification that a precurser artifact has been found. You will have to do a 180 day special project to collect it. Also, One of your neighbours will offer to seel you an artifact for energy credits. I can't remember how often that event triggers.Mar 9, 2023 · As many of you know, the Custodian team works on fixing bugs, improving the UI, increasing performance, adding new modding support, working on the AI and adding new content to previously released DLC. While there are additions to multiple DLC in Canis Minor, one of the biggest new features is included in the Ancient Relics Story Pack ... The 3k minor artifact cap is pretty painful now. I'm in the middle of a game on the new patch, trying out all the archaeo goodies, and as much as I want to try fully outfitting my fleets with the new toys, the cap is holding me back. Doesn't seem like silos or anything else increase it. It certainly made sense when minor artifacts couldn't be ...A searchable list of all Stellaris Deposit IDs for use in console commands on Windows, Mac and Linux (Steam). List includes cheat help and copyable codes.

Most archaeological sites are revealed by surveying, with a 1.23% chance of creating a site, if the celestial body can support one. If a site is created this way, the chance is reduced to 0.25% for 5 years. Unlike anomalies, each time a celestial body is surveyed, a archaeological site can be created. Some archaeological sites are specifically ...Aug 19, 2021 · Stellaris doesnt currently make use of exhaustible resources, as a game mechanic, beyond perhaps some planet blockers. But, it IS possible to do, mechanically: Cache Exhaustion mechanics. These Minor Artifact Caches, have a limited number of artifacts in them. Enigmatic Engineering. ap_enigmatic_engineering. Hydrocentric. ap_hydrocentric. Become the Crisis. ap_become_the_crisis. Lord of War. ap_lord_of_war. A searchable list of all Stellaris ascension perks with their cheat codes for use in mods and console commands.Stellaris 3.7 has given us a rework to minor artifacts. We now have a host of cool, new Archaeo-Tech to discover; new weapons and defences to put on our ship...Simoom. Dec 15, 2017. Jump to latest Follow Reply. Hey everyone! I like customizing aspects of my save game for RP purposes, and I used to accomplish a lot of that either via save game editing or save scumming. Then I started getting into using the console, and while the console commands on the...

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Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. Uncolonizable celestial bodies will be created as colonies but have no capital building. [planet id] effect remove_modifier = relic_activation_cooldown.Copy This command adds 350 Minor Artifacts. See all Commands Command Generator Adjust the settings below to automatically generate a command. Once you've got everything right, hit the Copy button and paste it into the console in Stellaris. minor_artifacts 50 Copy 1/1 arguments filled Reset All Arguments AmountJun 6, 2019 · The ID’s. First of all, if you just want to spawn all of the relics in you use the parameter ‘all’ instead of the relics ids. Cybrex War Forge = r_war_forge. Javorian Pox Sample = r_pox_sample. Vultaum Reality Perforator = r_reality_perforator. Yuht Cryo Core = r_cryo_core. Extradimensional Warlock = r_unbidden_warlock. Each site has a pre-determined number of extra artifacts based on its "size" that can be unearthed before it is tapped; alternately, each site has a pre-determined number of successful rolls that can be made. Each successful roll to find artifacts imposes a stacking penalty for future rolls being successful.

minor artifacts are more or less like a treat for some fun nonsense, cause they dont Really do all that much. The secrets of the "insert precursor empire here" is the best use of them, followed by mega art installation/reverse engineer arcane artifacts. empire wide boost, particular scientist boost, or a bunch of techs. always get the secrets artifact decision asap because its the best use of themEach site has a pre-determined number of extra artifacts based on its "size" that can be unearthed before it is tapped; alternately, each site has a pre-determined number of successful rolls that can be made. Each successful roll to find artifacts imposes a stacking penalty for future rolls being successful.Artifacts, or Minor Artifacts, are a unique resource in Stellaris. Unlike other resources, however, you don’t earn them passively each month. Instead you will have to find them, mostly from excavating Archaeological Sites. Artifacts can be used in the “Society Management” screen, under the “Relics” tab. You can access Society ... Stellaris: Console Edition – Achievements Xbox One . Linux Macintosh PC PlayStation 4. Log in to add games to your lists. Notify me about new: Guides. Cheats. Reviews. Questions. News. Board Topics. Board Messages. Add this game to my: Favorite Games. Favorite Boards ... Have 100 Minor Artifacts. Dust Off. Complete the Zroni …I was using it because it adds some artifacts that actually break the game a good bit if you have them, like one artifact boosts army and ship damage as well as army and ship health, while another allows you to instantly be able to terraform a planet into a gaia world or hive world or what have you, another can summon a leader of any type, there are six of these main artifacts with powerful ...Honestly that building is almost OP if you have a matter decompressor or strong mineral production otherwise. I think the key for me is to simply avoid archaeo weapon tech for the time being. 1. Single_Shoe2817 • 27 days ago. Most of the weaponry is meh besides the nano missiles. Pairs well with cloud lightning strategy.Jul 12, 2021 · Each site has a pre-determined number of extra artifacts based on its "size" that can be unearthed before it is tapped; alternately, each site has a pre-determined number of successful rolls that can be made. Each successful roll to find artifacts imposes a stacking penalty for future rolls being successful. A fair number of excavation sites when the excavation process is complete leave a deposit of minor artifacts behind. If this is the case: a 1 minor artifacts deposit will appear with a chance of 80%, a 2 minor artifacts deposit has a chance of 16%, and a 3 minor artifacts deposit has a chance of 4%. Base game sites [edit | edit source]You ever just want to add resources to planets so you don't have to add max resources every time? Here are some commands to help alleviate that....A fair number of excavation sites when the excavation process is complete leave a deposit of minor artifacts behind. If this is the case: a 1 minor artifacts deposit will appear with a chance of 80%, a 2 minor artifacts deposit has a chance of 16%, and a 3 minor artifacts deposit has a chance of 4%. Base game sites [edit | edit source]Let's play STELLARIS: First Contact, now with improved Pre-FTL narratives, new technological insights, and CLOAKING DEVICES! Click SHOW MORE for video desc...Patch 3.7.2, aka "Canis Minor", was released alongside the First Contact story pack on 2023-03-14 with the checksum e793 (note: patches 3.7.0 and 3.7.1 were never released to the public instead making 3.7.2 the first in the 3.7.X branch).. First Contact Story Pack Features. New Origins Payback - Your civilization was invaded by – and repelled – …

Has been updated! Tho I still am in the process of getting back to playing Stellaris so stuff may be missing. Also some of the obsolete modifiers have been removed. Cheats can be found in form of edicts. Currently provides these cheats to make you feel like god in Stellaris: Edict 1 - Technology Tech Research Speed +80% Survey Speed +50%

Most archaeological sites are revealed by surveying, with a 1.23% chance of creating a site, if the celestial body can support one. If a site is created this way, the chance is reduced to 0.25% for 5 years. Unlike anomalies, each time a celestial body is surveyed, a archaeological site can be created. Some archaeological sites are specifically ...Oct 8, 2022 · Click on player fleet (not god mode; must be fleet, not single ship) 3. init param update Option 1: Monitor all player fleets (1. must be on, or script will error) Option 2: Sci-Ship survey multiplier Option 3: Ship EXP multiplier Ship Hull/Armor/Shield Viewer Player single ship/mining station Hull/Armor/Shield viewer Get Federation data ... 1 Tribute to Lost Moments id 9430 - 9440. 1.1 Beacon in the Depth. 1.2 Running out of Time. 1.3 So very, very brightly. 2 The Lesser Messenger id 9430 - 9480. 2.1 Since Long Gone. 2.2 Beasts of Space. 2.3 Garden of …The IDs. First of all, if you just want to spawn all of the relics in you use the parameter 'all' instead of the relics ids. Cybrex War Forge = r_war_forge. Javorian Pox Sample = r_pox_sample. Vultaum Reality Perforator = r_reality_perforator. Yuht Cryo Core = r_cryo_core.Copy. This command will add the 'Abandoned Mining Tunnels' planetary feature to the selected celestial body. effect add_deposit = d_ancient_reactor_pits. Copy. This command will add the 'Ancient Reactor Pits' planetary feature to …Mar 19, 2023 · 2) research co-operatives could boost minor artifact gain somehow. 3) give archaeotechs some synergy with the adaptability tree somehow. Extending strategic resource cost and upkeep to minor artifacts and to shipbuilding would be a good start, perhaps more could also be done to beef up archaeotechs, since it's ADAPTING old technology. Honestly that building is almost OP if you have a matter decompressor or strong mineral production otherwise. I think the key for me is to simply avoid archaeo weapon tech for the time being. 1. Single_Shoe2817 • 27 days ago. Most of the weaponry is meh besides the nano missiles. Pairs well with cloud lightning strategy.8 Sep 2019 ... If you go to see to stellaris ... Oct 25, 2019 @ 4:25am. there is another way to get minor artifacts without cheats : the kleptomanic rats relic ...

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All multi-stage Megastructures can only be built once per Empire, except for the Ring World. Ring Worlds are basically artificial planets on a much bigger scale than Habitats. They are built around stars in order to harvest their energy. This is the only type of multi-stage Megastructure you can build more than once.A fair number of excavation sites when the excavation process is complete leave a deposit of minor artifacts behind. If this is the case: a 1 minor artifacts deposit will appear with a chance of 80%, a 2 minor artifacts deposit has a chance of 16%, and a 3 minor artifacts deposit has a chance of 4%. Base game sites [edit | edit source]minor artifacts How to use this cheat table? Install Cheat Engine; Double-click the .CT file in order to open it. Click the PC icon in Cheat Engine in order to select the game process. Keep the list. Activate the trainer options by checking boxes or setting values from 0 to 110 corvettes would cost close to 55-70 minor artifacts a piece, if fully decked out in archeotechs. (There goes over 600-700 artifacts) One fleet consumes over 2000-2500 minor artifacts and now I get stuck waiting for years to decades to build another cool fleet full of ancient weapons. I’m even running the remnant origin with another relic ... Stellaris cheats and commands. Planet classes and IDs. Tech IDs. Detailed information on how to use the Stellaris command minor_artifacts, with command syntax, effect, and examples. minor_artifacts: This command adds the specified amount of minor artifacts to your empire. Examples, Generator & More9 Mar 2023 ... ... minor artifacts monthly, which lead in turn to a rescaling of the costs of certain minor artifact actions. Additionally for First Contact ...Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but ... ….

Sep 17, 2023 · Add/remove Cheats I – Console Commands. Anomaly (add) – add_anomaly X: Where X is the name of the anomaly. Opinion (add) – add_opinion X: Where X is the name of the Opinion. Relic (add) – add_relic X: Where X is the name of the relic. Trait to Leader (add) – add_trait_leader X Y: Where X is number or id of the leader and Y the trait id. Modifier Effects [edit | edit source]. There are three types of modifiers. add modifiers add/substracts a set amount of a resource or attribute to a scope; mult modifiers increase or decrease the amount of a resource or attribute by a percentageSep 13, 2023 · Relics are very powerful artifacts and trophies that an empire can collect if they defeat a crisis or own the required DLC. Every Relic has a passive effect as well as a powerful Triumph effect that requires resources. All Relics have a Triumph cooldown during which no other relic can be activated. Most relics have a cooldown of 10 years, but ... 稀有文物. 天植 于11个月前 修改了 此页面。. 稀有文物 ( Minor Artifacts )代表了现在的帝国从古代文明中找到的晦涩技术和某些几近遗忘的传说,而目前的科学仅能解读其中的一部分。. 它们比遗珍要常见,并可以被消耗以产生多种帝国范围的效果。.Dig sites should no longer generate minor artifacts for users that do not own Ancient Relics DLC; Corrected icon for Declining Healthcare modifier. Class-4 Singularity can now be constructed when rewarded by event. Made it so you can't get an option in an espionage event that requires an interference policy that doesn't allow for espionage.Jun 6, 2019 · The ID’s. First of all, if you just want to spawn all of the relics in you use the parameter ‘all’ instead of the relics ids. Cybrex War Forge = r_war_forge. Javorian Pox Sample = r_pox_sample. Vultaum Reality Perforator = r_reality_perforator. Yuht Cryo Core = r_cryo_core. Extradimensional Warlock = r_unbidden_warlock. The command minor_artifacts is a console command in Stellaris that allows you to increase your inventory of minor artifacts by a specified amount, with the default being 5000 if no amount is indicated. Minor Artifacts are a kind of resource in Stellaris that can be used in several ways.Examples, Generator & More. thirty_years. Copy Command. Copy Full. debug_yesmen. This command will make all AI empires accept player proposals. Stellaris Cheats is a searchable list of all Stellaris console commands. List includes commands for all platforms (Windows, Mac, Linux) on Steam with help and examples. Dig sites should no longer generate minor artifacts for users that do not own Ancient Relics DLC; Corrected icon for Declining Healthcare modifier. Class-4 Singularity can now be constructed when rewarded by event. Made it so you can't get an option in an espionage event that requires an interference policy that doesn't allow for espionage.Minor Artifacts will let you do lots of cool and, mostly safe stuff in the Ancient Relics Story Pack! One such thing is the possibility of upgrading... Stellaris minor artifacts cheat, 19 Sep 2018 ... ... Stellaris para PC para conseguir TODO lo que ... Study Minor Artifacts and discover a random technology, 15. Artificer, Have 100 Minor Artifacts ..., Instructions: Cheat Table Extension. Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes. Once you activate Recifense's script, the pointers should work., Below, you'll find a list of handy Stellaris console commands and cheats that should give you the upper hand or let you trigger interesting scenarios at your leisure: add_relic (relic id) - Grants (relic id), writing all instead of the ID grants all relics. Same relic can be added multiple times. colonize (colonizer pop id) - Starts the ..., A searchable list of all resource codes from Stellaris. Enter the name of a resource to filter the entries in the table. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. , Modifier Effects [edit | edit source]. There are three types of modifiers. add modifiers add/substracts a set amount of a resource or attribute to a scope; mult modifiers increase or decrease the amount of a resource or attribute by a percentage; reduction modifiers divide an amount of a resource or attribute by a set amount; These affect the …, A searchable list of all Stellaris Deposit IDs for use in console commands on Windows, Mac and Linux (Steam). List includes cheat help and copyable codes., Minor Artifacts: minor_artifacts. Nanites: nanites. Dark Matter: sr_dark_matter. Zro: sr_zro. Living Metal: sr_living_metal. Rare Crystals: rare_crystals. Exotic Gases: exotic_gases. ... Stellaris Cheats is your know-it-all companion for Stellaris. Home to tools, guides and resources for the everyday Stellaris player. Company., You ever just want to add resources to planets so you don't have to add max resources every time? Here are some commands to help alleviate that...., Below, you'll find a list of handy Stellaris console commands and cheats that should give you the upper hand or let you trigger interesting scenarios at your leisure: debugtooltip - Reveals target's id when hovering mouse cursor over it ... minor_artifacts (amount) - Adds (amount) of Minor Artifacts, default 10000;, It costs 2 Minor Artifacts and will add an Artifact Exhibition modifier to the selected planet for 10 years, which gives Culture Workers +20% output. Discover Precursor Insight This artifact action allows you to use Minor Artifacts to discover the location of one of the sites in your current precursor event chain., In my first non-ironman game of 3.8, I immediately got the Galatron. Console me by sharing your Galatron-related tragedies. 377. 58. r/Stellaris. Join. • 3 days ago. My Dune inspired factions. Looking for feedback or maybe even recommandations on how to improve them in order to bring them closer to the source material., Originally it was supposed to be the role of rare resources, but then they added jobs that convert minerals into crystals/motes/gases. I think we can safely assume that minor artifacts being produced from minerals will be added to the game with time, perhaps as a buff to arcane engineering or enigmatic engineering., Stellaris precursor artifacts console commands. Assman. Dec 5, 2019. Jump to latest Follow Reply. hi, my game has bugged does anyone know how to discover artifacts is precursor via console commands? it's 2400+ and I still have +3 artifacts and they all are from events all of them are from events, not discovery., Apr 28, 2020 · Meewec Apr 28, 2020 @ 3:28pm. relics are activatable for buffs and generally acquired at the end of precursor quests, a few archaeological digs and defeating certain space threats. i'm guessing by "minor relics" your mean minor artifacts. these can be used for several different things throughout the game, there should be a list on the relics ... , Stellaris Nanite Guide. The most basic use for them is the planetary building, the Nanite Transmuter. This building requires one nanite upkeep and produces two each of rare crystals, volatile motes, and exotic gases. Normally you'll have an ample supply of these by the time you acquire nanites, but if you have a need, this building can prove ..., 17 Apr 2023 ... Stellaris 3.7 has given us a rework to minor artifacts. We now have a host of cool, new Archaeo-Tech to discover; new weapons and defences ..., * The AI will now use minor artifact decisions with extra focus put on Arcane Deciphering. Arcane Deciphering is the technology that unlocks the Reverse-Engineer Arcane Technology action. Looking at the game files in different versions, most minor artifacts actions used to be set so the AI would only use them if it had at least 105 minor artifacts., Patch 3.7.2, aka "Canis Minor", was released alongside the First Contact story pack on 2023-03-14 with the checksum e793 (note: patches 3.7.0 and 3.7.1 were never released to the public instead making 3.7.2 the first in the 3.7.X branch).. First Contact Story Pack Features. New Origins Payback - Your civilization was invaded by – and repelled – an …, every time you investigate a precursor anomaly should be a 100% chance to spawn a deposit of 1-2 minor artifacts. once you finish the "secrets of the x" precursors special project, you should get a researchable tech option for an upgraded version of the archaeostudies building that lets archaeotechnicians produce an extra one per job along …, Stellaris Resource ID List. A searchable list of all resource codes from Stellaris. Enter the name of a resource to filter the entries in the table. Use the "Table View" and "Card View" buttons to change the way the codes are displayed., A thirteen-by-thirteen kilometer stretch of land on this planet is a ruin of unknown origin, littered with many bizarre and unique alien artifacts. Bafflingly, it also produces sensations of deep contentment in its visitors., As many of you know, the Custodian team works on fixing bugs, improving the UI, increasing performance, adding new modding support, working on the AI and adding new content to previously released DLC. While there are additions to multiple DLC in Canis Minor, one of the biggest new features is included in the Ancient Relics Story Pack ..., 1-5 Minor artifacts 1-5 Minor artifacts 1-5 Minor artifacts 1-5 Minor artifacts; Random Technology; The Last Stand site location; The Last Stand: 1-5 Minor artifacts 1-5 Minor artifacts 1-5 Minor artifacts; Random Technology; 1-5 Minor artifacts; Dark Secret site location; Dark Secret: 1-5 Minor artifacts 1-5 Minor artifacts; 350-2000 Minerals ..., My Stellaris Collection. 126 items. Description. Want make big army with Minor Artifact equipment or just want to store all those little artifacts but finding out your storage is capped to 2000 is just to little so why bother? this minor mod will help you at least increase its storage capacity., Im trying to remove the Surveyor one right this moment, but I kinda assumed it would be a general command. I've been looking too. I'll let you know if I find a way, and I'll check back here too. The command you need to use to remove cooldown: effect remove_modifier = relic_activation_cooldown., Ancient Relics will costs £7.19/$9.99 USD when it releases for PC and Mac next week, 4th June. ORIGINAL STORY 14/5/19: Paradox Interactive has unveiled a brand-new story pack for its wonderful ..., Originally it was supposed to be the role of rare resources, but then they added jobs that convert minerals into crystals/motes/gases. I think we can safely assume that minor artifacts being produced from minerals will be added to the game with time, perhaps as a buff to arcane engineering or enigmatic engineering. , Use console commands to give myself extra minor artifacts and then pick precursor insight. Yes, I cheat, sometimes shamelessly. But I'm also not trying to min-max or be competitive in any kind of way. I just want to piddle around and build neat civilizations., Jun 4, 2019 · Minor artifacts can be sold for instant cash, instant unity, an over time unity bonus, or reverse engineered for various bonuses. For 50 of them you can perform a special action with a precursor homeworld, some of which are quite nice. For the reverse engineering bonuses, they can actually be really nice. , You need the Arcane Deciphering technology to use them on military, civilian, or tech buffs. The energy credits are a huge waste- it shouldn't be too difficult to have a working economy, you don't need the relics to supplement it., Patch 3.7.2, aka "Canis Minor", was released alongside the First Contact story pack on 2023-03-14 with the checksum e793 (note: patches 3.7.0 and 3.7.1 were never released to the public instead making 3.7.2 the first in the 3.7.X branch).. First Contact Story Pack Features. New Origins Payback - Your civilization was invaded by – and repelled – …, In my first non-ironman game of 3.8, I immediately got the Galatron. Console me by sharing your Galatron-related tragedies. 377. 58. r/Stellaris. Join. • 3 days ago. My Dune inspired factions. Looking for feedback or maybe even recommandations on how to improve them in order to bring them closer to the source material. , Honestly that building is almost OP if you have a matter decompressor or strong mineral production otherwise. I think the key for me is to simply avoid archaeo weapon tech for the time being. 1. Single_Shoe2817 • 27 days ago. Most of the weaponry is meh besides the nano missiles. Pairs well with cloud lightning strategy.