Terraria wiki class guide

The Dao of Pow is a Hardmode flail. Upon striking an enemy, it has a 80*4/5 (80%) chance of inflicting the Confused debuff. Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. Obtaining this weapon requires the player to visit both a Corrupted/Crimson Desert and a Hallowed Desert in order to obtain both shards, and the Underground ...

Terraria wiki class guide. The Magic Cuffs are a pre-Hardmode accessory which increases maximum mana by 20 and restores mana when the wearer is damaged. Mana restored is equal to the damage of the attack before factoring defense, but will never be lower than 10. Damage from drowning and debuffs does not trigger this effect, while damage from falling will. This effect does …

The Band of Starpower is an accessory that increases the player's maximum mana by 20. It can be found by destroying Shadow Orbs in the Underground Corruption or from Corrupt or Defiled Crates. On the PC version, Console version, Mobile version, and tModLoader version, it can furthermore be crafted, and on the Nintendo 3DS version, it can be found …

Hallowed armor is a Hardmode armor set. It has melee, ranged, magic, and summoner set versions, depending on the equipped headpiece. Crafting a full set with one headpiece requires 54 Hallowed Bars (dropped by the mechanical bosses), or 90 / 78 Hallowed Bars for the full set including all four / three headpieces. Wearing a full set gives off a faint pulsing aura around the player and displays ... Welcome to the Official Terraria Wiki, the comprehensive reference written and maintained by the players. 115 active editors are currently maintaining 5,118 articles (51,069 total …Healer. This is a Guide page. This means the page will walk you through a specific task, strategy, or enemy / boss fight. This is a general progression and mechanic guide on the Healer Class introduced in the Thorium Mod. This guide will go in depth into the inner workings of the class, how to be an effective healer, and when it is best to play ... Online classes have become increasingly popular in recent years, and for good reason. With the rise of technology, taking classes online has become an easy and convenient way to learn.The Mana Flower is a pre-Hardmode accessory that reduces mana usage by 8%, and enables auto-consumption of any mana-restoring potions in the player's inventory when mana is depleted. The Mana Flower stacks with other mana cost-reduction items, including Nature's Gift. It is crafted at the Tinkerer's Workshop. The first mana-restoring potion in …

Beginning Gameplay. A new character spawning in a forest of a Terraria world that has just been created. Upon entering a world for the first time, your character will appear at the center of the map, so you have half of the world to explore to the left, and half to the right. The Bard class' weapons, armor, and accessories focus on providing short, stat-improving empowerments while still dealing symphonic damage. Although the Bard...Rage will work for Melee, Ranger, and Mage classes as it increases critical strike chance. Outside of end game gear, Summoner doesn't have critical strike chance, so that potion would be useless. Wrath though is a pure damage increase and useful for all classes. Yours is better than that one I suppose.Bard. This is a Guide page. This means the page will walk you through a specific task, strategy, or enemy / boss fight. This is a general progression and mechanic guide on the Bard Class introduced in the Thorium Mod. This guide will go in depth into the inner workings of the class, how to be an effective bard, and when it is best to play as one.Are you looking for an affordable way to enjoy the great outdoors? If so, then you should consider investing in a Class B RV. Class B RVs are a great option for those who want to hit the road without breaking the bank.1. A "class" is considered a set of weapons, armor, accessories, and buffs, characterized solely by damage type. Hence, there are currently five classes: melee, ranged, magic, summoning, and throwing. 2. While the purpose of the Guide:Class setups may have shifted throughout the history of the page, it has been roughly the following for four years:The Code 1 is a yoyo purchased from the Traveling Merchant for 5 once the Eye of Cthulhu has been defeated. It has a spin duration of 9 seconds, and can reach up to 13.5 tiles. Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. The Code 1 is the second strongest pre-Skeletron yoyo (the Hive-Five is the strongest). The name Code 1 comes ...

The Empress of Light is a Hardmode, post-Plantera boss fought in The Hallow. While she can be fought as soon as Plantera is defeated, she is significantly more difficult than most Hardmode bosses and will typically require post-Golem gear. The Empress of Light fight is optional and is not required for progression. While the Empress of Light is alive, her exclusive music Empress of Light will ... This category contains all Guides on the wiki. This can be optionally populated with {{guide header}}. zh-tw:Category:指南1 Starting Out 2 Going Underground 3 Building a Base 4 Beyond the Forest 5 The Bosses: Dealing with the first three 6 The Late Pre-Hardmode 7 Queen Bee 8 Skeletron 9 Preparing For Hardmode 10 Hardmode Starting Out On the creation of a new world, a helpful NPC (Non Player Character) will spawn, and he is called the Guide.The Pumpkin Moon is a Hardmode, post-Plantera, Halloween event summoned with the Pumpkin Moon Medallion any time at night, ending at dawn (4:30 AM). During the event, unique and highly difficult enemies spawn at high rates and attack the player. It is similar to the Frost Moon event, but is less difficult. Visually, the moon turns into a jack-o-lantern, …Sci-fi. Plantera is a boss that can be spawned after defeating all three Mechanical bosses. Plantera can only be spawned by breaking a Plantera's Bulb, by a Pickaxe, Drill, or various other means. She must then be killed within the Underground Jungle, otherwise she will become enraged.The Ice Sickle is a Hardmode melee weapon that fires a projectile with no ammunition or mana cost. Its wide projectile stops in midair a short distance from the player, spinning in mid-air for 5 seconds then disappearing. It can pierce enemies but disappears on the fifth hit. The Ice Sickle has a 0.56% (1/180) chance of being dropped by Armored Vikings, Ice …

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Are you considering buying a Class B RV for sale? If so, you’re in the right place. This guide will provide you with all the information you need to make an informed decision and find the perfect Class B RV for your needs.Yoyos are melee weapons that can be thrown and seek after the player's cursor when used. Once deployed, a yoyo will stay in the air for up to a certain maximum flight time which varies per yoyo. Yoyos can be controlled freely with the cursor but they bounce off of enemies on impact. Yoyos can be acquired in several different ways, including from crafting, as rare drops from enemies, and as ...Polterghast is usually the seventh Post- Moon Lord boss that you will face in your playthrough. Polterghast is summoned by using the Necroplasmic Beacon in the Dungeon at any time. Additionally, if Polterghast is not yet defeated in a world, it will spawn naturally after killing 30 Phantom Spirits . This guide will mention items exclusive to ...Article stubs. This is the general progression and mechanics guide for the Clicker class introduced by the Clicker Class. This guide will list a variety of recommended weapons and equipment such as armor and accessories that can be obtained at all progression points. Many items lie behind boss and enemy kills, Town NPCs, events, and crafting ...

The Celestial Cuffs are a pre-Hardmode accessory which restores mana when the wearer is damaged and increases pickup range for Stars. It also increases maximum mana by 20. Mana restored is equal to the damage of the attack before factoring defense, but will never be lower than 10. Damage from drowning and debuffs does not trigger this effect, while damage from falling will. This effect does ... All — This "class" describes usable gear and items for all classes. Any equipment, such as accessories and armor, that is not specific to a class will be listed here. Each class gains more complex abilities as the game progresses, enabling more strategic variety in combat.Starlight River adds numerous new Weapons, Armor, and Accessories for the player to use throughout Pre-Hardmode. Starlight River keeps to the four vanilla classes – Melee, Ranged, Magic, and Summoner - but heavily expands on them by adding unique abilities and mechanics. This guide will show potential builds for each of the classes at various points within Pre-Hardmode. Rage will work for Melee, Ranger, and Mage classes as it increases critical strike chance. Outside of end game gear, Summoner doesn't have critical strike chance, so that potion would be useless. Wrath though is a pure damage increase and useful for all classes. Yours is better than that one I suppose. The Anarchist Mod. The Anarchist Mod is a content mod for Terraria, developed primarily by Nobisyu. The mod adds new weapons, bosses, enemies, town npcs, and more. Anarchist Mod also contains two new difficulties. Anarchy Mode, which can be used to enrich the vanilla and content from the mod even further. And Pandemonium Mode, only for the ... This video displays setups for each stage of the game for all classes! I hope you find it helpful :)If you are playing Melee and decide to use Yoyos, rememb... Hardmode, as its name suggests, is essentially a more difficult version of the initial world. A world permanently converts to Hardmode after the Wall of Flesh boss is defeated for the first time. Hardmode grants players new challenges and gives them much more content to explore. Hardmode adds two new biomes to the world that will appear and function upon converting: The Hallow and the ...The Sniper Rifle is a Hardmode, post-Plantera ranged weapon that fires a bullet with extremely high damage and velocity, though at a far slower rate of fire than most ranged weapons, and cannot auto-fire (except on the Mobile version). It also has a "zoom" ability. The Sniper Rifle has a 8.33*1/12 (8.33%) / 15.97*23/144 (15.97%) chance to be dropped …The Slime Staff is a pre-Hardmode summon weapon that summons a Baby Slime minion. Baby Slimes attack by bouncing on the ground and chasing enemies, rapidly dealing contact damage. Like other minions, the summoned Baby Slime is invincible and follows the player for an unlimited amount of time, unless the player dies, summons a replacement minion, …

1. A "class" is considered a set of weapons, armor, accessories, and buffs, characterized solely by damage type. Hence, there are currently five classes: melee, ranged, magic, summoning, and throwing. 2. While the purpose of the Guide:Class setups may have shifted throughout the history of the page, it has been roughly the following for four years:

The Wall of Flesh is the final Pre-Hardmode boss. It is composed of two eyes which blast the player with lasers, and a mouth in between. Defeating it permanently initiates Hardmode in the world it was defeated in, displaying the message: "The souls of light and dark have been released". Wall of Flesh Wall of Flesh Mouth.The Mod. Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game. This includes many challenging bosses, the new Druid class, the mysterious Abandoned Lab dungeon, and much more! The Terra Blade is a Hardmode projectile sword. When used, it fires a green wave projectile / a green sword projectile , which costs neither mana nor ammunition, deals 50% / 25% more damage than the sword, and can pierce through two enemies, dissipating after hitting a third enemy or a wall. The projectile is affected by Attack speed, it fires once every time the Terra Blade is swung. The ...Weapons. The Polarities Mod adds many new weapons, with something for every class at nearly every stage in the game. It notably adds three entirely new weapon subclasses, as well: Warhammers, slow and large broadsword-style melee weapons with high knockback that reduce hit enemies' defense and sometimes have a right-click function emulating ... Healer. This is a Guide page. This means the page will walk you through a specific task, strategy, or enemy / boss fight. This is a general progression and mechanic guide on the Healer Class introduced in the Thorium Mod. This guide will go in depth into the inner workings of the class, how to be an effective healer, and when it is best to play ...Hardmode, as its name suggests, is essentially a more difficult version of the initial world. A world permanently converts to Hardmode after the Wall of Flesh boss is defeated for the first time. Hardmode grants players new challenges and gives them much more content to explore. Hardmode adds two new biomes to the world that will appear and function upon …The Mod. Starlight River features stunning and unique multi-phase bosses, challenging encounters, tons of unique weapons for every class, a dynamic and in-depth approach to buildcrafting, and tons of secrets. Will you walk the path …The Mod. The Split Mod is a content mod for Terraria which adds new content to the game, such as several items, enemies, bosses, 2 biomes and also includes mechanics such as Photography, Armor Prefixes, new melee weapon subclasses ( heavy swords and racquets) and other. The main aim of the mod is to provide a wholesome and fresh experience on ... Hardmode, as its name suggests, is essentially a more difficult version of the initial world. A world permanently converts to Hardmode after the Wall of Flesh boss is defeated for the first time. Hardmode grants players new challenges and gives them much more content to explore. Hardmode adds two new biomes to the world that will appear and function upon …

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Hallowed armor is a Hardmode armor set. It has melee, ranged, magic, and summoner set versions, depending on the equipped headpiece. Crafting a full set with one headpiece requires 54 Hallowed Bars (dropped by the mechanical bosses), or 90 / 78 Hallowed Bars for the full set including all four / three headpieces. Wearing a full set gives off a faint …Terraria has no formal player class or leveling system. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoning. In general, it is recommended to focus on one class, as many armors, accessories, and buffs only benefit a...The Mod. The Clicker Class mod is a small-scale content mod for Terraria created by DivermanSam, the head developer of the popular Thorium Mod, along with fellow Thorium Mod developers direwolf420 and Barometz. It is a parody of clicker games, adding a new Clicker class with clicker weapons based around clicking enemies to deal damage, with ...Crystal Assassin armor is an armor set which consists of the Crystal Assassin Hood, Crystal Assassin Shirt, and the Crystal Assassin Pants. The armor set grants non-class-specific bonuses. It is obtained from Queen Slime; she always drops one piece / two pieces upon defeat. A full set of Crystal Assassin armor provides the following benefits: +36 defense …All — This "class" describes usable gear and items for all classes. Any equipment, such as accessories and armor, that is not specific to a class will be listed here. Each class gains more complex abilities as the game progresses, enabling more strategic variety in combat.The Sniper Rifle is a Hardmode, post-Plantera ranged weapon that fires a bullet with extremely high damage and velocity, though at a far slower rate of fire than most ranged weapons, and cannot auto-fire (except on the Mobile version). It also has a "zoom" ability. The Sniper Rifle has a 8.33*1/12 (8.33%) / 15.97*23/144 (15.97%) chance to be dropped …Are you tired of struggling with slow typing speed? Do you want to improve your productivity and efficiency when using a computer? Look no further. In this article, we will explore the benefits of taking online typing classes for free.The Bee Mod (s) BombusApisBee is the original bee mod, which features a variety of bee-themed content throughout vanilla progression, including accessories, weapons, and armor. It also has 1 Town-NPC. It also adds the mechanics needed for the Bee Keeper class to work, like Honey and Modifiers . BombusApisCalamity is the second BombusApis mod ...Feral Claws are an accessory that increases melee attack speed by 12%, and stacks with all other attack speed boosts. Feral Claws can be found in Jungle Crates, Bramble Crates, and Ivy Chests located in Jungle Shrines and at the base of a Living Mahogany Tree in the Underground Jungle. As of 1.4.4, the autoswing feature has been rendered obsolete with the introduction of the autofire setting ...Pre-Hardmode is the initial state of the player's world. It is essentially an 'easy' version of the world, featuring enemies and items appropriate for new characters. Pre-Hardmode begins at world creation and ends with the defeat of the Wall of Flesh. Defeating the Wall of Flesh will irreversibly turn the world to Hardmode which adds more content and makes the game more difficult. This is part ...The Pygmy Necklace is a pre-Hardmode accessory that provides the player with one additional minion slot. It is purchased from the Witch Doctor for 20 at night. On the Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy versions, the player must have defeated Plantera and have the Pygmy Staff in their inventory. Desktop 1.4.1: … ….

Starlight River adds numerous new Weapons, Armor, and Accessories for the player to use throughout Pre-Hardmode. Starlight River keeps to the four vanilla classes – Melee, Ranged, Magic, and Summoner - but heavily expands on them by adding unique abilities and mechanics. This guide will show potential builds for each of the classes at various points within Pre-Hardmode. The Uzi is a Hardmode gun that fires bullets at high velocity, with a high rate of fire, and with high damage output. Musket Balls and Silver / Tungsten Bullets shot from this weapon gain the effects (but not damage) of High Velocity Bullets. The Uzi has a 1*1/100 (1%) / 0.5*1/200 (0.5%) chance to drop from Angry Trappers. Its best modifier is Unreal. The Venus Magnum can be considered a ...1. A "class" is considered a set of weapons, armor, accessories, and buffs, characterized solely by damage type. Hence, there are currently five classes: melee, ranged, magic, summoning, and throwing. 2. While the purpose of the Guide:Class setups may have shifted throughout the history of the page, it has been roughly the following for four years:Terraria Guide. Terraria is a sidescrolling action-adventure sandbox game, first released for PC by Re-Logic in 2011, with subsequent updates expanding the game to console, handheld, and mobile ...The Celestial Magnet is an accessory that greatly increases the pickup range for Stars. On the PC version, Console version, and Mobile version, it can be found in Skyware Chests, which can be found at Floating Islands, as well as Sky Crates and Azure Crates, which can be fished at Floating Lakes. On the Old-gen console version, Windows Phone version, …A Class 4 felony in Illinois is any felony that can be punished by at least one year in state prison but no more than three. It is the lowest level of felony in the state.This video displays setups for each stage of the game for all classes! I hope you find it helpful :)If you are playing Melee and decide to use Yoyos, rememb...Fossil armor is a pre-Hardmode armor set consisting of the Fossil Helmet, Fossil Plate, and Fossil Greaves. On the PC version, Console version, Mobile version, and tModLoader version, the Helmet and Greaves increase ranged critical strike chance by 4% per each, with the Plate increasing ranged damage by 5%, and wearing the full set grants a 20% …1 Pre-bosses 2 Pre-Hardmode 3 Pre-Mechanical bosses 4 Pre-King Slayer III 5 Pre-Vlitch Overlords 6 Pre-Moon Lord 7 Pre-Patient Zero 8 Pre-Nebuleus 9 Endgame Pre-bosses Terraria wiki class guide, The Mod. Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game. This includes many challenging bosses, the new Druid class, the mysterious Abandoned Lab dungeon, and much more! , The Megashark is a Hardmode gun that fires bullets. It is a stronger version of the Minishark and is one of the strongest pre-Plantera guns in the game. It fires at an insanely fast speed and has a 50% chance not to consume ammo. Its best modifier is Unreal. If The Destroyer is fought before any other mechanical boss, the Megashark can be used to defeat the other …, Main article: Guide:Game progression For a more detailed walk through of the game, see Guide:Walkthrough. Terraria is a huge world which reveals its content to the players in …, Advanced Combat Techniques is a consumable item obtained by fishing during a Blood Moon. It can only be used once per world, and others cannot be fished up once one has already been used. However, multiple copies can be obtained until the first is used. On use, it permanently increases the defense of Town NPCs by 6 and attack damage by 20%, similar to the increases after each type of boss is ..., The Code 1 is a yoyo purchased from the Traveling Merchant for 5 once the Eye of Cthulhu has been defeated. It has a spin duration of 9 seconds, and can reach up to 13.5 tiles. Its best modifier is Godly or Demonic. Both modifiers increase the average damage output by the same amount. The Code 1 is the second strongest pre-Skeletron yoyo (the Hive-Five …, Tiki armor is a Hardmode post-Plantera armor set purchased from the Witch Doctor for 150 in total. A full set of Tiki armor provides the following benefits: +35 Defense +4 Minion Slots +30% Minion Damage +30% Whip Range With all pieces equipped, an additional 4 minions can be summoned (for a total of 5). With the right buffs and accessories, a total of 10 …, Guide:Class setups (Starlight River) This is a Guide page. This means the page will walk you through a specific task, strategy, or enemy / boss fight. Starlight River adds …, NPCs are friendly automated non-playable characters that provide services to players. Standing near an NPC and pressing the ⚷ Interact will open a dialogue window with one or more options for the player to select. Most NPCs are vendors, displaying a shop inventory when the "Shop" option is selected. They sell items to players in exchange for coins, and can be sold items by a player to obtain ... , Summoning. To summon the Wall of Flesh, the Guide Voodoo Doll must be thrown into lava in The Underworld while the Guide is alive, or in the Desktop version, Console version, …, A house (or home) is a structure built by the player that town NPCs require in order to spawn, with one house required per NPC. A structure must meet several requirements in order to function as a house (see details below). The player can check if a structure meets the requirements by using the housing menu's top button, labeled with a question mark …, The Clockwork Assault Rifle is a Hardmode gun that fires in three-round bursts. It has a 12.5*1/8 (12.5%) / 25*1/4 (25%) chance to be dropped by the Wall of Flesh. Only the first shot out of the three will consume ammunition. The ⚒ Use / Attack button can be held for repeated fire. Its best modifier is Demonic, as it does not have any knockback and thus …, Terraria is a huge world which reveals its content to the players in discrete chunks. Unlocking additional parts of the game is often described as Game Progression . This guide is a graph that summarizes the bulk of the game as chunks with dependency lines indicating mandatory steps to unlock them. Depending on the difficulty of the challenge ..., The Kaleidoscope is a post-Plantera whip that has a 25*1/4 (25%) chance of being dropped by the Empress of Light boss. Like other whips, it causes minions to focus on the last-struck enemy and increases their damage against the target. Its best modifier is Legendary. The Morning Star and Kaleidoscope have the unique ability to grant Minions the ability to deal …, The Sky Fracture is an early Hardmode magic weapon. When used, three energy swords will be summoned in quick succession from behind the player, aiming at the cursor's location. Each projectile can hit one enemy or block before it disappears. Unlike the Magic Missile from which it is crafted, the energy blades cannot be controlled. The Sky Fracture …, The Mod. Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game. This includes many challenging bosses, the new Druid class, the mysterious Abandoned Lab dungeon, and much more! , The Dark Harvest is a Hardmode whip dropped by the Pumpking during the Pumpkin Moon event. Like other whips, it causes minions to focus on the last-struck enemy. Striking an enemy with Dark Harvest applies a "dark energy" aura to the target. Every time a minion attacks that enemy, the dark aura flares out and damages nearby enemies for 10 …, The Celestial Cuffs are a pre-Hardmode accessory which restores mana when the wearer is damaged and increases pickup range for Stars. It also increases maximum mana by 20. Mana restored is equal to the damage of the attack before factoring defense, but will never be lower than 10. Damage from drowning and debuffs does not trigger this effect, while damage from falling will. This effect does ... , The Mod. Homeward Journey features the content including; An add-on for vanilla Terraria, including some quality of life features and brand new content. 445 new items included. 74 new NPCs included, with 9 bosses. The new Abyss biome, accessable after Plantera. New post-Moon Lord contents., Betsy's Wrath is a Hardmode magic weapon which is dropped by Betsy during the Old One's Army event. Using the weapon fires 3 fireballs that arc through the air, exploding upon impact. Any enemies hit will receive the Betsy's Curse debuff for 10 seconds, lowering defense by 40. The debuff cannot be applied to other players. Its best modifier is Mythical. The debuff does not reduce an enemy's ... , This category contains all Guides on the wiki. This can be optionally populated with {{guide header}}. zh-tw:Category:指南, NPCs are friendly automated non-playable characters that provide services to players. Standing near an NPC and pressing the ⚷ Interact will open a dialogue window with one or more options for the player to select. Most NPCs are vendors, displaying a shop inventory when the "Shop" option is selected. They sell items to players in exchange for coins, and can be sold items by a player to obtain ..., Oct 8, 2021 · - Want to play Terraria melee class in 1.4, but not sure what to do? - Well in this Guide I'm going to show you every Melee Setup at Each Section of the Game. - The Guide contains Accessories and Weapons Setup, Boss Arenas and Boss Tips, Detailed Crafting with stats Information for each Weapons - Accessories, etc. , Discover and craft over 500 weapons of magic, ranged, melee and summon varieties, as well as armor, and use them to battle hundreds of different enemies. Soon you'll be going head-to-head with any of a dozen enormous bosses. Go fishing, ride a mount, find Floating Islands, build houses for helpful NPCs, and much, much more., The Magnet Flower is an accessory that reduces mana usage by 8%, automatically uses Mana Potions when needed, and increases pickup range for Stars by 18.75 tiles. It will use the first available Mana Potion in the player's inventory when out of mana (from left to right and top to bottom). Desktop 1.4.0.1: Introduced. Console 1.4.0.5.4.1: Introduced. Mobile …, The Hercules Beetle is a Hardmode, post-Plantera accessory that increases the damage of summon weapons by 15% and increases their knockback by 2. It is sold by the Witch Doctor for 40 if he is spoken to in the Jungle. Despite the tooltip implying that the accessory only affects minions, it also affects sentries and whips. The Hercules beetle is a real-life …, The Stalker's Quiver is a Hardmode accessory that combines the effects of the Magic Quiver and the aggro-reducing effect of the Putrid Scent. Like other accessories crafted with the Putrid Scent, it does not inherit the Putrid Scent's bonus to damage and critical strike chance. It could be seen as the corruption-equivalent to the Berserker's Glove. The Stalker's Quiver can stack with the 10% ..., The Empress of Light is a Hardmode, post- Plantera boss fought in The Hallow. While she can be fought as soon as Plantera is defeated, she is significantly more difficult than most Hardmode bosses and will typically require post- Golem gear. The Empress of Light fight is optional and is not required for progression., The Sniper Scope is a Hardmode, post-Golem accessory that provides 10% increased ranged damage and 10% increased critical strike chance. Furthermore, it grants the ability to increase view range while holding a bullet-firing gun by pressing and holding ⚷ Interact and moving the cursor. PC version, Console version, Mobile version, Old Chinese version, …, The Thorium Mod heavily expands on the number of options available for the four vanilla classes – Melee, Ranged, Magic, and Summon. In addition to this, the mod adds a completely revamped Thrower class with mechanics unique to the Thorium Mod, as well as two completely new classes for the player to play as: Healer and Bard. As with vanilla, …, Ancient Cobalt armor is an armor set obtained from Hornets and Man Eaters in the Underground Jungle. Each piece is dropped individually with a 0.33*1/300 (0.33%) chance. The Ancient Cobalt armor design is based on a version of Cobalt armor that appeared before the 1.0.3 update, when it was replaced by Jungle armor. The old design was later …, The Vilethorn is a magic weapon that extends a 15-tile-long spear-like projection from the player's position. It passes through blocks, pierces multiple enemies, and scores a rapid succession of up to 7 hits per enemy. Its total effect lasts roughly 1.5 seconds. It is one of the possible drops from destroying a Shadow Orb in the Corruption, but it can also be …, The Stalker's Quiver is a Hardmode accessory that combines the effects of the Magic Quiver and the aggro-reducing effect of the Putrid Scent. Like other accessories crafted with the Putrid Scent, it does not inherit the Putrid Scent's bonus to damage and critical strike chance. It could be seen as the corruption-equivalent to the Berserker's Glove. The …, The Sniper Rifle is a Hardmode, post-Plantera ranged weapon that fires a bullet with extremely high damage and velocity, though at a far slower rate of fire than most ranged weapons, and cannot auto-fire (except on the Mobile version). It also has a "zoom" ability. The Sniper Rifle has a 8.33*1/12 (8.33%) / 15.97*23/144 (15.97%) chance to be dropped …